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A depiction of a Silver Ghost
The Silver Ghosts were a species that had the unfortunate position of being the first contact after the Qax occupation, the era of the Third Expansion. Although the Ghosts were largely benevolent explorers, concerned more with science and experimentation than conquest, they were met with unease. In part this was due to their track record of reckless experimentation with forbidden technologies, though Man's own prejudice towards unfamiliar aliens was prominent.
The Ghosts were most unique in appearance, being large floating spheres of silvery chrome.
History [ ]
The Ghosts came from a world devastated by a supernova early in their history; despite being abandoned to the cold of space ("the Heat Sink" as they called it), the Ghosts survived. Initially they were allies of Man, although they were never truly trusted by the humanity that had been twice dominated and nearly destroyed by aliens.
The Ghosts were often associated with forbidden experiments, as they frequently toyed with the laws of nature to advance their own knowledge. Examples of this would be the Planck-Zero AI, a disastrous experiment thought destroyed in a black hole but later revived for the dark-matter soliton star test; the hyperdrive designed to cross the visible universe to explore the distant lithium-3 event and the quagma ark; the gravity-wave weapon used during the war with Man; and the altered stars that affected the stability of matter, used as fortresses during their war for survival. Despite the efforts of ambassadors such as Jack Raoul, the Ghosts eventually became an enemy of the Interim Coalition and were eventually hunted to extinction.
This happened despite the fact that the Ghosts were never aggressive; indeed, the first contact between the two species saw a Silver Ghost sacrifice itself to save a stranded human astronaut. Even so, a paranoid humanity saw the Ghosts as a threat and sought to wipe them out, leaving behind only the useful pieces of their technology—even the silvery skins that the Ghosts used to protect their fragile inner bodies.
Although the Ghosts are commonly thought extinct by the time of Exultant, a faction of Man has revived the species on the remote Port Sol in the outer solar system. Although these Ghosts are completely detached from their earlier culture, they resemble the originals in many ways. The Ghosts remain tragic figures in the relentless Third Expansion and Assimilation Era, examples of humanity driven to unprecedented anger and drive to conquer. The fate of the Ghosts is revealed in one of Baxter's standalone stories. Pursued into extinction by Man, the Ghosts slip into a different universe created or chosen by the Xeelee as a gift for them, a universe of mathematical perfection that would please the Ghost mind.
- 2 Photino Birds
Resident Evil 4
Originally posted by ggAkatsukiP : Punisher not need any fix. Its fixed by having other weapons doing what it can't do. If you have multiple weapons doing the same job, you might as well just pick one of them only https://steamcommunity.com/sharedfiles/filedetails/?id=2951076538
Originally posted by Munithe EXT : Apparently it works a lot better on pro.
Originally posted by Mixed Herbs : I've had really good luck with crits personally, gotta pray to RNGesus. Also, the Punisher is legit a contender for best pistol this time around, I had a sneaking suspicion that penetration would be much better in the remake and it's rang very true. Good reload speed, 2nd fastest pistol and great capacity, the slight damage hit just makes it on par with the Sentinel 9 and really ain't that bad.
Originally posted by DreamPod9 : Punisher sucks? Cause fully upgraded I'm wrecking just about everything on Hardcore. I've found every hand gun that can't have the red dot sucks, the spread is god awful unless you take time to let the reticle sight up with your target. And on Hardcore when you're being swarmed or ran up on quickly, you don't have time for that ♥♥♥♥. And you're swarmed and ran up on quickly 95% of the time. So that mixed with the Punishers penetration fully upgraded, every time I switch to try a new gun I end up going right back to the Punisher.
Originally posted by Titan : All of the handguns are good in this game. If anything, the Red-9 is the absolute worst one with it's absurd weapon bloom. The SG-09 maxed out is still insanely good.
Originally posted by Mythic V : The laser sight's advantage however is that there is no bloom
Originally posted by TopBadger : Originally posted by DreamPod9 : Punisher sucks? Cause fully upgraded I'm wrecking just about everything on Hardcore. I've found every hand gun that can't have the red dot sucks, the spread is god awful unless you take time to let the reticle sight up with your target. And on Hardcore when you're being swarmed or ran up on quickly, you don't have time for that ♥♥♥♥. And you're swarmed and ran up on quickly 95% of the time. So that mixed with the Punishers penetration fully upgraded, every time I switch to try a new gun I end up going right back to the Punisher.
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Lapari , also known as Silver Ballz is a minor character in the sitcom Community and the main antagonist of the episode Modern Espionage . He was a custodian at Greendale, which was a higher rank than a janitor.
He was portrayed by Kumail Nanjiani.
- 1.1 Season Five
- 1.2 Season Six
- 2 Navigation
History [ ]
Season five [ ].
Annie and Buzz went to a custodian party. Lapari was reluctant to let them in, but Buzz revealed that he knew that Lapari set up toilets that exceed plumbing code in exchange for favors.
Season Six [ ]
Lapari and the other custodians set up an illegal game of paintball at Greendale, funded by City College. His goal was to vandalize Greendale to keep custodians necessary. He used silver paintballs and was known as "Silver Ballz" throughout the game. He was being honored at a Gala. At the Gala, the Save Greendale Committee tried to uncover Silver Ballz, not realizing it was Lapari. When it was revealed, Jeff and the Dean tracked him down to a "Custodial Museum". There they had a final shootout. Lapari revealed his motivations, at which point Jeff convinced him to stop and to work together with Frankie to save Greendale.
Navigation [ ]
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Character » Silver Ghost appears in 20 issues .
Silver Ghost was able to transform people and objects into solid Silver. Once transformed, these things were under his control.
Summary short summary describing this character..
Crisis on Infinite Earths
Secret Society of Super-Villains
Cancelled Comic Cavalcade
Silver Ghost last edited by TKTuttle on 12/28/18 05:45PM View full history
When the Freedom Fighters first arrive on Earth-1, they are immediately put in a situation to fight the Silver Ghost; he and his henchmen plan on taking over New York City. His first conflict doesn't go well, but he is able to escape. When he meets them again, he turns Doll Man , Phantom Lady , and Black Condor into silver.
A Nazi leader on Earth-X, Raphael Van Zandt was double-crossed by Rod Reilly (Firebrand I), a resistance leader who posed as a Nazi sympathizer. When the war ended on Earth-X, Van Zandt traveled to Earth-1 in an attempt to track down Reilly. During his inter-dimensional trip, Van Zandt received his powers.
Van Zandt became the Silver Ghost and began hounding the Freedom Fighters, believing they would reveal Reilly's whereabouts. When the Freedom Fighters eventually met up with Firebrand, the Silver Ghost moved in for the kill, hiring the Secret Society of Super Villains to destroy the Freedom Fighters. In a face-to-face confrontation, both Reilly and the Silver Ghost were transformed into silver statues. Where these statues have been hidden for safekeeping is unknown.
Justice League of America
Silver Ghost is no longer a silver statue and battled members of The Justice League. This encounter takes place prior to The New 52 relaunch.
Convergence: Plastic Man and The Freedom Fighters
Silver Ghost battles Plastic Man and the Freedom Fighters during the convergence of different eras, fighting each other for their lives. It is unrevealed how Van Zandt reversed the silver process that transformed him into a silver statue or if the battle with the Freedom Fighters took place on a portion of Earth-X. With the Rebirth, it is unknown when The Silver Ghost will appear.
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Silver Creek Commends Fire Department After Weekend Blaze
A major fire broke out early Sunday morning at Tri-County Country Club. P-J file photo
SILVER CREEK — After a major fire broke out early Sunday morning at Tri-County Country Club, the Silver Creek Fire Department was one of many departments to respond. The department’s efforts gained the village’s attention, as Mayor Jeff Hornburg singled out volunteers at a recent Village Board meeting.
“I want to commend both the Fire Department and the EMS Squad. (Sunday) there was a big fire at Tri-County. I appreciate all they did, and every other company from the area that went up there. I think everybody from North Collins to Fredonia was there,” Hornburg said. “I appreciate all they did there.”
Village Trustee Marv Cummings added that the Silver Creek Fire Department also recently responded to a mutual aid call for a major fire in Angola. “Hats go off to them for the hard work they have been putting in. There were a couple large mutual aid fires, with one in Angola and the one at Tri-County,” Cummings said. “Those guys and gals are keeping busy.”
Village Trustee Sandra Lindstrom added, “Angola was very grateful for the fire company coming with the ladder truck.”
Hornburg also noted that the department received four emergency calls just last Sunday, aside from the Tri-County Country Club mutual aid call.
The Silver Creek Fire Department was commended for its recent efforts by Mayor Jeff Hornburg at a Village Board meeting. P-J file photo by Braden Carmen
Forestville Fire Department reported two firefighters were treated for minor burns. One was taken to a hospital while the other was treated on the scene.
The Village Board also approved the application of Eva Tytka as a member of the Silver Creek Emergency Squad. Village Trustee Kathy Tampio offered her thanks to Tytka for serving the community.
The village will work to address a collapsed water and sewer pipe at the Department of Public Works building. The cost to address the issue is estimated at $13,000, which Hornburg authorized.
The village also authorized renewal agreements with NOCO for natural gas and electric at variable rates over the next 18 months; and July 3 was reserved as a date for the village’s annual fireworks display.
The next mobile food pantry event is Oct. 24 at 11 a.m. in the Village Municipal Building parking lot. Halloween Trick-or-Treat hours were set for 5-8 p.m. on Oct. 31.
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Something wicked awaits in these creepy demos!
If you’re on the hunt for your next game, demos are a great way to get a sample of what a game has to offer. But today, we’re not talking about just any demos; we’re talking about creepy demos !
Whether you’re looking to raise your spoopy spirit or test your mettle, these games are ready with a bit of frightening fun.
And to see even more available demos (creepy, not-so-creepy, and everything in between!), visit the official My Nintendo Store .
COMMUNITY Recap: "Modern Espionage"
It’s another old fashioned Paintball episode on this week’s 'Community.'
Throughout Community ’s history, the paintball episodes are where some of its most magical moments take place. From the gang pretending to be in the Wild West to Chang wielding two paintball berettas, it always seemed that these installments are some of the show’s best offerings. With “Modern Espionage,” the show takes a swing at spy movies. The stage is set as Starburns, who makes a welcome return here, is assaulted by side character, Todd, with a paintball gun. A secret, underground paintball tournament has begun, and the gang is being pulled down into it once again. Frankie makes a decree that anyone who is discovered to be participating will be kicked out of Greendale, so the crew must be extra careful with their hijinks this time around.
Among the students of Greendale, a viper lies in wait in the form of the “Silver Ghost,” a.k.a. “Silver Balls.” Silver Balls is taking down other students playing the game with silver paintballs and cutting a swath of terror. Jeff, in his usual leader fashion, tries to calm down the situation with the rest of the group, only to realize that they are all already playing as they dispatch a traitorous Chang with ease. This allows for a fairly meta discussion as the gang wonders if, perhaps, they’ve gone “to the well of paintball a little too long.” This also leads into one of the best one-liners of the night as Jeff tries to play it off by informing Frankie that a “well is a place where you drink water.” Appropriately absurd and true to Frankie’s character in that she’s seemingly in her own world apart from the rest of the cast when it comes to decisions focused on Greendale.
This episode, if nothing else, has some fantastic action. Taking a page from movies like the Bourne Identity and any of the James Bond flicks, no paintballs are held back in this one. Before we delve further into that though, espionage is the name of the game as the gang discovers the origins of the latest paintball endeavor: an email sent to students promoting a cash prize for whoever wins the latest game. Tracing the email back to a user named “Fun Dad” at “Club Club,” the gang enters a surreal part of the school which is in fact a makeshift nightclub. Greeted by the perpetrator, Abed tries his best to uncover the identity of Silver Balls, only for Fun Dad to make a run for it until he himself is shot by the silver assassin. (Man, it is really weird writing “Silver Balls” and “Fun Dad at the Club Club” but it works in elevating the show in terms of comedy).
Meanwhile, Greendale is having a charity event for their deputy custodian, “Le Pierre” who has been most affected by years of paintball escapades, being responsible for cleaning up the mess that everyone makes. As the charity event begins, the Dean is brought into an elevator with several of the school’s custodians, while Elroy and Britta investigate the kitchen. This leads to the best action set pieces of the night, with the Dean taking out -- almost mistakenly -- the custodians, and the dynamic duo dispatching the kitchen staff. The action is fast-paced and well choreographed, and I have to think that the Dean elevator scene was an homage to past Community directors, the Russo Brothers, who went onto film a scene very similar in Captain America: Winter Soldier . It’s a nice touch when a show can transcend its genre and be a fantastic example of another entirely, as was the case here.
The jig is up once Abed stumbles across the truth and let’s Jeff know that the deputy custodian, played by comedian Kumail Nunjiani , was attempting to create an environment of fear and security within Greendale by starting the latest paintball game. As the custodian attempts to make his escape, he’s followed by Jeff and the Dean into the school’s “Museum of Custodial Arts,” where traps are aplenty and danger lurks around every corner. The two manage to defeat the La Pierre, only to be discovered by Frankie who insist that, as punishment, the gang pretend to be babies while wearing appropriate attire. It’s a surreal end to a surreal, yet hilarious, and well done episode.
"Modern Espionage" ends with a standup performance by Garrett. Community ’s side characters have always been amazing, in so much as you could almost see many of them joining the gang and the show not missing a beat. Garrett is no exception, and you can’t help but laugh whenever he does anything on the show. As Garrett delivers a standup routine aimed at one of his fellow classmates, Vicki, said classmate gets on stage and begins tearing into Garrett, only to reveal that it was all part of the show, causing the audience to boo them both.
Another strong installment of Community here, though I didn’t think it was the strongest episode of the “Paintball Trilogy” we’ve seen, and not even the strongest episode of Season 6, it was still able to hold its own.
Episode Rating: ★★★★ Very good
- So many homages, it’s almost hard to keep track here, but I had to mention the masterful scene parodying Clint Eastwood’s In the Line of Fire where balloons are being popped at the ceremony.
- Starburns: “I’m gonna go get a shovel, because theater is dead!”
- Starburns: “You’re weird at picnics!”
- Dean: “Desperate Deans call for desperate measures!”
- Deputy Custodian: “You got a real nice M. Night Shyamalan here!”
- Jeff: “We can be Robert Downey Jr! He was so high he was crawling into peoples’ windows, now he’s Iron Man!”
- Common section
- Hidden History
Not only is Silver City the ghost town gem of the Gem State, it is one of the very best in the West. The almost seventy buildings of Silver City are occupied and maintained, but they are not overly restored, so the town has a distinctly noncommercial look to it. Many of the structures are wonderful architectural examples of the 1870s. The streets are dirt and uneven. The residents I have met are cordial, perhaps appreciating the fact that anyone arriving there has gone through a certain amount of effort just to see the town. The overall effect: Silver City is one of my favorite ghost towns.
Located in the southwest corner of Idaho, Silver City sits in Owyhee (oh-WYE-hee) County, named, improbable as it may seem, for the Hawaiian fur trappers who explored the area beginning in 1819. The mining history of Owyhee County, however, begins with the mad rush to War Eagle Mountain that created Silver City.
Prospectors had already found placer gold deposits along Idaho City’s Grimes Creek in 1862. A party of twenty-nine miners from that area, led by Michael Jordan, decided to head out in May 1863 in search of the fabled (and perhaps mythical) “lost” Blue Bucket Diggings. What they found instead was placer gold along what came to be called Jordan Creek. Quartz ledges of primary gold deposits were discovered two months later. What the party had come upon was the second biggest mineral find in Idaho’s history; the largest was found in the Coeur d’Alene area twenty years later (see the Wallace entry, pages 216 – 223 ). Soon the area was swarming with miners, and freight routes were extended from both year-old Boise City to the north and Oregon’s Jordan Valley to the west. Silver City and several other towns were born, including Ruby City, a now-vanished community that was at one time larger than Silver City. Ruby City served as the first Owyhee County seat until that honor was moved to burgeoning Silver City in 1867.
The Stoddard Mansion in Silver City may not compare in size with other mansions in the American West, but it holds its own when it comes to gingerbread trim.
Silver City’s Idaho Hotel is a ghost town lover’s dream: historic, authentic, and just rustic enough to make a night’s stay unforgettable.
Present-day guests at Silver City’s Idaho Hotel enter the past even as they check in. The Debold Safe behind the counter dates from about 1876. The guest ledger on the counter is an original to the hotel.
The Wells Fargo office inside the Idaho Hotel has, atop the agent’s desk, a telegraph key, a jar battery to power the telegraph, a ledger, and a large scale.
Silver City eventually featured a population of around twenty-five hundred people and seventy-five businesses. The hills surrounding town had more than two hundred mines, but it soon became apparent that the real wealth of Silver City lay within the big hill to the east: War Eagle Mountain. The biggest strike there came in 1865 with the discovery of the Poorman Mine, so named because the discoverers knew they lacked the capital necessary to work it. The Poorman was unusual in that it yielded an amalgam of both gold and silver chloride, the latter appearing with a crimson tint. The color was dubbed Ruby Silver. Some of the Poorman Ruby Silver crystals were displayed at the 1866 Paris Exposition, winning a gold medal.
A telegraph line, Idaho Territory’s first, was extended to Silver City from Winnemucca, Nevada, in 1874 and from Silver City to Boise a year later. Telephone service came in the 1880s, followed by electricity in 1903. At its mining peak, the Silver City Range contained more than sixty mills processing ore, with an estimated production of at least sixty million dollars, principally in silver, retrieved from area mines.
The peak years were over by the turn of the twentieth century, and the town’s population took a dive after World War I, although some mining continued into the 1930s. Silver City declined sufficiently enough that the county seat was moved in 1934 to its present site at Murphy, which had something that eluded Silver City: a railroad connection to the world. Silver City’s landmark Idaho Hotel shut its doors in about 1942, and the post office closed in 1943. In that same decade, the nearly empty community suffered a nearly fatal indignity: The electrical transmission lines were removed.
Ed Jagels purchased the Idaho Hotel in 1972 and reopened it for business, using a twelve-volt generator for power. He was a complete believer in the renaissance of Silver City and spent the rest of his life making it happen. I first met Jagels in 1998, three years before his death, and at that time his spirit and enthusiasm were infectious. Roger and Jerri Nelson bought the hotel from Jagels and have continued to make improvements to it (such as adding modern toilets with a septic system), without compromising the history or charm of the great building.
Today, Silver City is on the National Register of Historic Places, which means that property owners cannot build new buildings and can only make repairs on existing ones. About fifty families live there in the summer, and in the winter a watchman looks after the town. Silver City is alive and very much worth exploring.
WALKING AND DRIVING AROUND SILVER CITY
As you enter town, a sign cautions you to respect that this is an occupied town of private buildings. On the reverse side of that sign is a map that most visitors don’t see until they’re on the way out. It shows principal streets and the location of the cemetery.
You will enter town on Jordan Street after crossing Jordan Creek. On the southwest corner of Jordan and Avalanche streets is the former Owyhee County Office Building, now a gift shop. Directly across the street is the Idaho Hotel, a rambling structure that is, simply, one of the finest ghost town buildings in the American West. The Idaho Hotel is actually an amalgam of seven different buildings, the oldest of which is the 1866 three-story west wing, which was disassembled and loaded onto skids and sleds and dragged through snow to Silver City from short-lived Ruby City. That town stood where the road now turns toward Jordan Valley a half-mile west of Silver City. Inside the hotel, open for both meals and overnight accommodations, are a saloon-dining area, a Wells Fargo office, an elegant parlor, and eighteen rooms for guests, including the luxurious Empire Room, where I enjoyed a night surrounded by the nineteenth century.
Behind the hotel and straddling Jordan Creek is the 1869 Masonic Hall, a two-story structure that was originally built as a planing mill.
If you walk south from the hotel’s porch, you’ll be on Avalanche Street, which features the aforementioned former county office building, the Knapp Drug Store, and, on the corner of Avalanche and Washington streets, the Lippincott Building, which contained a doctor’s office. More of the town’s enchanting buildings extend down Washington, including the former Odd Fellows Hall; the Getchell Drug Store and Post Office, which has a fully-equipped dentist’s office in the rear; and, across the street, the 1866 furniture store and vegetable market, which is a wooden building covered in pressed tin that has also served as a brewery and soda works (there’s a natural spring in the basement); a bowling alley; and the Sommercamp Saloon.
One of the most graceful churches in the Mountain West, Silver City’s Our Lady of Tears Catholic Church has undergone extensive restoration.
The Silver Slipper Saloon and the next-door Getchell Drug Store and Post Office in Silver City are privately owned and closed to the public. Be sure to peer through the drugstore windows to see the memorabilia within.
The rear section of the Getchell Drug Store features a fully equipped dentist’s office.
Beyond the furniture store are the Hoffer and Miller Meat Market (now a private residence), the former Hawes Bazaar (a general store), and a one-time barbershop and bathhouse.
Across the street from these structures is a unique sight: a large beer vat turned into a tiny building with a miniature saloon scene inside it. Will Hawes, a lifelong Silver City resident who died in 1968 at ninety-one years of age, crafted the unusual piece.
On the north side of town off of Morning Star Street are three more of Silver City’s best buildings: the 1892 Idaho Standard School, the 1898 Our Lady of Tears Catholic Church (which served as St. James Episcopal Church until it was sold to the Catholic Diocese of Boise in 1928), and the 1870 Stoddard Mansion, which features an almost stupefying amount of gingerbread trim.
The two Silver City cemeteries, one public and the other for Masons and Odd Fellows, stand west of town on a steep hill. The route is quite rough and definitely requires a high-clearance vehicle, but the distance is only .2 of a mile, so you can easily walk there from town, starting three buildings west from the former county building. A sign points the way.
An elaborate cut stone wall in the Masonic and Odd Fellows cemetery surrounds two graves for the children of W. F. and Mary Sommercamp (the one-time owners of the Sommercamp Saloon on Washington Street). Son Frederick died in 1870 at five months; daughter Annie lived only fourteen months and died in 1874.
WHEN YOU GO
Silver City is 67 miles southwest of Boise. From Idaho City, proceed 36 miles southwest to Boise via Idaho Highway 21. From Boise, take Interstate 84 west 16 miles to Nampa. Follow Idaho Highway 45, which joins Idaho Highway 78, south from Nampa for 27 miles to Murphy. Southeast of Murphy 4.5 miles is Silver City Road, which in 18.8 miles takes you to a junction only .5 of a mile from Silver City. Turn left (a right takes you to Jordan Valley, Oregon) and proceed into town, passing two stone powderhouses on your left.
Note: The last 12 miles are on a twisting, mountainous road. In dry weather, the road is quite good, but I would nevertheless recommend a high-clearance vehicle.
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Silver Ghost (Earth-Two)
- View history
The Silver Ghost was a private detective and wannabe vigilante from Gotham City .
- 2.1 Abilities
- 3.1 Weapons
- 5.1 Footnotes
The Silver Ghost got inspired as a child to become a detective and crimefighter by his father, who told him about Gotham City 's rising crime-rate after the murder of the reputed businessman Thomas Wayne and his wife Martha , and stated that someone needed to battle the criminals outside the law. His dad died a few years later after accidentally drinking white spirit while in a drunk state. His mother and sister shifted to Bludhaven , but he stayed behind in Gotham to fight crime while dropping out of college. 
By the late 1930s, he had become a private detective, but never got noticed since Gotham was already full of many such people. Even the bar owner Shamus Flatfoot simply referred to him as "Detective #26" while serving him. The Silver Ghost then decided to become a vigilante, getting inspired by the armed costumed vigilantes who had debuted in the city a few years back. Taking cues from his past inspiration and fictional heroes as well as films, he made his own costume, mostly colored black, in addition to a silver vest and goggles. Seeing the value in memorable names, he named himself the "Silver Ghost". 
He soon found his first case in the murder of the businessman known as "Old" Lambert, who dealt in chemicals. Tracing his murderers, he went to Alfred Stryker's labratory with two Thompson submachine guns in hand. Before he could confront Stryker and his henchmen however, the vigilante Bat-Man bust in throught the skylight. The Silver Ghost became dumbfounded upon seeing the unarmed vigilante's superior methods. After the Bat-Man caused Stryker's death, the embarassed Silver Ghost went back home and decided to give up on being a vigilante. 
Powers and Abilities
- Investigation 
- Thompson submachine guns
- While in Flatfoot's bar, he hears about the Gotham Knights football team, which was only introduced by DCAU in 1992.
- His name is inspired by the Rolls-Royce Silver Ghost. 
- His sister and mother are said to live in Bludhaven . This is the first indication that the city of Bludhaven exists on Earth-Two.
- 1 Appearances of Silver Ghost (Earth-Two)
- 1 Images featuring Silver Ghost (Earth-Two)
- Quotations by or about Silver Ghost (Earth-Two)
- Character Gallery: Silver Ghost (Earth-Two)
- ↑ 1.0 1.1 1.2 1.3 1.4 Detective Comics #1027
- 1 Batman (Bruce Wayne)
- 2 Bruce Wayne (Earth -22)
- 3 Batman Villains
- View history
The Silver Ghost is a personal firearm that belongs to Leon S. Kennedy , designed by Joseph Kendo .
- 3 ARMS Magazine and Replica
- 4 Further Notes
History [ ]
In 2004, Leon, fresh off his special training to work for the United States government under the direct order of the president, was given the mission to find and retrieve the president's missing daughter Ashley Graham . When reports came in that a girl matching her description had been seen in a rural village in Europe, Leon had a suspicion that this wouldn't be a simple field investigation. In preparation, he visited Joseph Kendo to gain a custom handgun. Seeking his own version of the Samurai Edge , Joseph turned him down because while the Samurai Edge was a "great gun," it was just a popular firearm that anyone could use. He claimed "the ultimate tactical gun doesn't need a base gun" and decided to show Leon a handgun he designed completely from scratch.
Originally, Joseph considered naming the weapon the "Gray Phantom" due to Leon seeing "phantoms" of the Raccoon City Incident . Leon, however, chose to call it the "Silver Ghost" due to him being a man who disappeared from this world during that incident and "wanders in the dark and gray fog." Leon continued to use this handgun in October 2005 when he entered the Harvardville International Airport during a viral outbreak, though with a flashlight in place of the laser module.
17 March 2023
30 March 2020
22 January 2019
The pistol is of fictional design, which designer Ryoumura Jyoshin stated was inspired by the H&K USP , S&W Sigma , and Ruger P85 ; the latter makes the most sense, as the Silver Ghost replaced Leon's prior starting handgun, the Ruger KP94, late in the game's development. The words "Kendo Custom Shop" can be seen engraved on the slide.
The Silver Ghost takes heavy design cues from all three handguns: From the USP it takes the Tactical version's threaded barrel for a sound suppressor, frame, trigger, and slide stop. From the Sigma it borrows its slide, magazine, and magazine well. From the P85 it claims its external hammer, iron sights, and grips with horizontal serrations.
As for its original features: its slide is stainless steel with vertical slide serrations. Its polymer grip has checkered front and back straps, while the panels are wood framed with polymer inserts (featuring the P85's serrations) and a central medallion on each side. The grips in general strongly resemble the ones featured on Jill's Samurai Edge in Resident Evil 3: Nemesis . It lacks an external safety like a Glock. A red laser sight has been fixed to the frame, with its pressure switch attached to the grip.
The Silver Ghost features average power, decent magazine capacity, good firing speed, and rather shaky aim compared to other handguns. When fully upgraded it receives a x5 critical headshot rate, making it much more likely to kill normal Ganados (and also Las Plagas parasites) in one hit.
ARMS Magazine and Replica [ ]
The January '06 issue of ARMS , a Japanese airsoft magazine, contained a special which included articles about the origin and replication of the Silver Ghost. The story explaining the creation of Leon's handgun is written by an ARMS Magazine author and is noted to have no connection to the story. However, the story was based on interviews with weapons designer Ryoumura Jyoshin; so arguably, to an extent, the general scenario could be seen as expanded canon loosely based on Jyoshin's personal story for the gun.
According to the story, Leon visits Joe Kendo and requests to have a handgun built for him before leaving for his mission to investigate Ashley's kidnapping. Kendo considers Leon's request for a tactical handgun with certain parts and surprises him with a completely original design. After seeing it, Leon approves of Kendo's custom creation. Leon names it the "Silver Ghost" to match his view of himself, a spirit pulled out from his body. Leon also inserts his own skull mark into the grip. 
There was also an article about the making of a replica of the weapon by the staff of ARMS in conjunction with Ryoumura Jyoshin.
Further Notes [ ]
- The gun itself is Leon's starting weapon in Resident Evil 4 and he uses it throughout Resident Evil: Degeneration . The gun has also made other appearances throughout the series.
- In Ultimate Marvel vs. Capcom 3 , Chris is seen holding the weapon in his hands rather than his Beretta .
- A limited run of 1/6 scale models was released in Japan with pre-orders of the PS2 version of Resident Evil 4 .
- Wesker is seen using his suppressed version again during Resident Evil: The Umbrella Chronicles , though an explanation as to how he obtained it is never given. It was used by him during the Umbrella's End scenarios under the name Silenced Handgun .
- In the remake of RE4, it is named SG-09 R , with the SG presumably standing for Silver Ghost. While it is still a Kendo custom piece it is described as a MUP derivative, rather than an original creation by Josph Kendo like in the original story.
Sources [ ]
- ↑ Project Umbrella article
- 1 Leon Scott Kennedy
- 3 Albert Wesker
- Bahasa Indonesia
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- Russian Kitchen
Moscow-City: 7 surprising facts about the Russian capital’s business center
1. Guinness World Record in highlining
The record was set in 2019 by a team of seven athletes from Russia, Germany, France and Canada. They did it on September 8, on which the ‘Moscow-City Day’ is celebrated. The cord was stretched at the height of 350 m between the ‘OKO’ (“Eye”) and ‘Neva Towers’ skyscrapers. The distance between them is 245 m. The first of the athletes to cross was Friede Kuhne from Germany. The athletes didn't just walk, but also performed some daredevil tricks. Their record is 103 meters higher than the previous one set in Mexico City in December 2016.
2. Domination of Europe's top-10 highest skyscrapers
7 out of 10 Europe’s highest skyscrapers are located in Moscow-City. Earlier, the ‘Federation Tower’ complex’s ‘Vostok’ (“East”) skyscraper was the considered the tallest in Europe.
Left to right: the lower of the ‘Neva Towers’ (296 m), Commerzbank Tower in Frankfurt (300 m), Gorod Stolits (“City of Capitals”) Moscow tower (302 m), Eurasia tower (309 m), The Shard’ skyscraper in London (310 m), Mercury City Tower (339 m), Neva Towers (345 m).
However, in 2018, the construction of the 462 meter tall ‘Lakhta Center’ in Saint-Petersburg was completed, pushing ‘Vostok’ (374 m) into 2nd place. The 3rd place is taken by OKO’s southern tower (354 m).
3. The unrealized ‘Rossiya’ tower
If all the building plans of Moscow-City were realized, the ‘Lakhta Center’ in St. Petersburg wouldn't have a chance to be Europe's highest skyscraper. Boris Tkhor, the architect who designed the concept of Moscow-City, had planned for the ‘Rossiya’ tower to be the tallest. In his project, it was a 600 meter tall golden cylindrical skyscraper ending with a spire that was inspired by traditional Russian bell towers. Then, the project was reinvented by famous British architect Sir Norman Foster. He had designed ‘Rossiya’ as a pyramid ending with a spire. The skyscraper itself would have been 612 meters tall, and the height including the spire would have reached 744,5 meters (for comparison, the ‘Burj Khalifa’ in Dubai, UAE, would have been just 83,5 meters taller). Unfortunately, the investors faced a lot of economic problems, due to the 2008 financial crisis, so the ‘Rossiya’ skyscraper was never built. A shopping mall and the ‘Neva Towers’ complex was constructed at its place in 2019.
4. Changed appearance of ‘Federation Tower’
In its first project, the ‘Federation Tower’ was designed to resemble a ship with a mast and two sails. The mast was to be represented by a tall glass spire with passages between the towers. It was planned to make a high-speed lift in it. The top of the spire was going to be turned into an observation deck. But the ship lost its mast in the middle of its construction. Experts at the Moscow-city Museum based in the ‘Imperia’ (“Empire”) tower say, that the construction of the spire was stopped, firstly, due to fire safety reasons and secondly, because it posed a threat to helicopter flights – the flickering glass of the spire could potentially blind the pilots. So, the half-built construction was disassembled. However, an observation deck was opened in the ‘Vostok’ tower.
5. Open windows of ‘Federation Tower’
We all know that the windows of the upper floors in different buildings don’t usually open. Experts say that it’s not actually for people’s safety. Falling from a big height is likely to be fatal in any building. The actual reason is the ventilation system. In a skyscraper, it’s managed with a mechanical system, and the building has its own climate. But in the ‘Zapad’ (“West”) tower of the ‘Federation Tower’ complex, the windows can open. The 62nd and last floor of the tower are taken up by a restaurant called ‘Sixty’. There, the windows are equipped with a special hydraulic system. They open for a short period of time accompanied by classical music, so the guests can take breathtaking photos of Moscow.
6. Broken glass units of ‘Federation Tower’
The guests of the ‘Sixty’ restaurant at the top of the ‘Zapad’ tower can be surprised to see cracked glass window panes. It is particularly strange, if we take into consideration the special type of this glass. It is extremely solid and can’t be broken once installed. For example, during experiments people threw all sorts of heavy items at the windows, but the glass wouldn’t break. The broken glass units of ‘Zapad’ were already damaged during shipment . As each of them is curved in its own way to make the tower’s curvature smooth, making a new set of window panes and bringing them to Russia was deemed too expensive . Moreover, the investors had financial problems (again, due to the 2008 financial crisis), so the ‘Vostok’ tower even stood unfinished for several years. Eventually, the cracked window panes were installed in their place.
7. The highest restaurant in Europe
‘Birds’, another restaurant in Moscow-City, is remarkable for its location. It was opened at the end of 2019 on the 84th floor of the ‘OKO’ complex’s southern tower. Guests at the restaurant can enjoy an amazing panoramic view at a height of 336 meters. On January 28, the experts of ‘Kniga Recordov Rossii’ (“Russian Records Book”) declared ‘Birds’ the highest restaurant in Europe, a step toward an application for a Guinness World Record.
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- Fiction Discussion
- General Fiction & Media
Silver Ghosts in Star Wars
- Thread starter Multiversal Xeelee
- Start date Jul 21, 2020
It’s pronounced zeelee.
- Jul 21, 2020
The Silver Ghosts and all of their infrastructure as they were immediately before the Ghost Wars are teleported to the Star Wars Galaxy immediately before the Battle of Umbara. - How will this alter Galactic History? - How will the residents of the SW galaxy view the Ghosts? - Will the Ghosts intervene in the Clone Wars? - How will force sensitives react to the Ghosts?
- Jul 22, 2020
Ok, before i answer, who or what are those Silver Ghosts ? A bit more information would be nice....
Aetherius said: Ok, before i answer, who or what are those Silver Ghosts ? A bit more information would be nice.... Click to expand... Click to shrink...
MultiversalXeelee said: I see, here is a feat thread for the builders. r/respectthreads - Respect the Builders (Marvel) And I will personally give a rundown of the Silver Ghosts. They are a major species in the Milky Way, occupying the Sagittarius Arm and part of the Orion Arm Spoiler The Third Expansion had reached all the way to the inner edge of our spiral arm of the Galaxy. Now the first colony ships were attempting to make their way across the void to the next arm, the Sagittarius. Our arm, the Orion Arm, is really just a shingle, a short arc. But the Sagittarius Arm is one of the Galaxy’s dominant features. For example it contains a huge region of star-birth, one of the largest in the Galaxy, immense clouds of gas and dust capable of producing millions of stars each. It was a prize indeed. But that is where the Silver Ghosts live. When it appeared that our inexorable expansion was threatening not just their own mysterious projects but their home systems, the Ghosts began, for the first time, to resist us systematically. They had formed a blockade, called by Navy strategists the Orion Line: a thick sheet of fortress stars, right across the inner edge of the Orion Arm, places the Navy and the colony ships couldn’t follow. It was a devastatingly effective ploy. - Resplendent As for their numbers, an average Silver Ghost colony world, GhostWorld, was said to have a population of billions or trillions. Spoiler We just call it “Ghostworld”.’ Donn nodded. ‘It seems like a typical Ghost colony world, from what I know of them.’ - Resplendent Spoiler Hama shrugged. ‘We are all escapees from the Sample zoos in that city, or else we were teleported to the ice nearby.’ Five said, ‘Actually, everywhere on this world is near a Ghost city. The planet is filthy with fatballs, billions or trillions, swarming.’ They are spheres of independently living, Planck Zero hide, almost perfectly reflective, which is filled with a sort of hivemind of semisentient creatures. Spoiler Draq gazed at the Ghost’s hide. “Look at this stuff! A Ghost’s skin is the most reflective material in the known universe — and so the most effective heat trap, of course. But it is actually technological. It contains what we call a Planck-zero layer, a sandwich around a zone where the very constants of physics have been tweaked. And the Ghosts incorporated that technology into their own biology. Remarkable: at one time, every living Ghost went about its business clad in a shell that was effectively part of another universe!” - Exultant Spoiler The thing you called a silver ghost was really a community of symbiotic creatures: an autarky, a miniature biosphere in its own right, all but independent of the universe outside. Even the skin that saved you was independently alive - Resplendent As for their defenses, They build huge cages of exotic matter and quagma in ten light minute wide spheres around stars. These are known as fortress stars, or Ghost pits. The region of spacetime in the cage has its physical constants altered. Such as the lightspeed constant. They build them rather easily, given that Ghost pits only last a few days. Spoiler Pael said, ‘You realise our time here is limited.’ I asked, ‘You mean the suits?’ ‘He means the star,’ Jeru said heavily. ‘Case, fortress stars seem to be unstable. When the Ghosts throw up their cordon equipment, the stars don’t last long before going pop.’ Pael shrugged. ‘We have hours, a few days at most.’ - Resplendent Spoiler It’s the speed of light,’ Pael said. He was huddled in a corner of our LUP, his legs tucked against his chest. His voice must have been feeble; the bioluminescent sigils on his suit were fragmentary and came with possible variants extrapolated by the translator software. ‘Tell us,’ Jeru said, relatively gently. ‘The Ghosts have found a way to change lightspeed in this fortress. In fact to increase it. - Resplendent I’ll find more quotes if needed. EDIT. Missed a quote Click to expand... Click to shrink...
MultiversalXeelee said: - How will this alter Galactic History? Click to expand... Click to shrink...
MultiversalXeelee said: - How will the residents of the SW galaxy view the Ghosts? Click to expand... Click to shrink...
MultiversalXeelee said: - Will the Ghosts intervene in the Clone Wars? Click to expand... Click to shrink...
MultiversalXeelee said: - How will force sensitives react to the Ghosts? Click to expand... Click to shrink...
So, if i read this correctly, the have the tech to turn the space-time and everything between, into a prezel. Hmm, as for the scenario, as long as the empire doesnt try anything stupid, everything should be cool. But should they try something stupid, oh boy, IMHO, they will try to rip the GE a new one.
sufficient said: Rather unlikely. Before Humanity has entered the galactic stage the Silver Ghosts didn’t seem to be all that interested in interfering with the actions of other species. For instance while they were aware of the existence of the Squeem and Qax, and even had trade some deals with them, they haven’t done anything to stop their expansionist tendencies, as it wasn't their business. As long as you aren't antagonising them by endangering their colonies / experiment sites in some way, they will leave you alone. Click to expand... Click to shrink...
Aetherius said: Hmm, as for the scenario, as long as the empire doesnt try anything stupid, everything should be cool. But should they try something stupid, oh boy, IMHO, they will try to rip the GE a new one. Click to expand... Click to shrink...
CITY OF MOSCOW FAYETTE COUNTY Moscow, Tennessee
Moscow TN is located on Hwy 57, just east of Rossville, with Collierville and Memphis just 30 miles to the west. One of the oldest town in Fayette County, Moscow dates its beginning back to 1827, when Daniel Head, owner of the land where Moscow stands, transferred it to five men. These five men formed the Town Company of Moscow, taking advantage of its location between the Wolf River main stream and the North Fork of the Wolf River to create an excellent trading center for southern Fayette County farmers. Before its settlement by pioneers, Moscow was a hunting and camping ground for indigenous Native American populations.
Several restaurants welcome travelers with home cooking, some of the best catfish, and southern delights to be found in the area.
The Wolf River provides a natural, unspoiled wilderness area for outdoor lovers. It flows north from Mississippi through Fayette and Shelby Counties toward the Mississippi River. The Ghost River section of the river is particularly unique. It is one of the most beautiful, varied and challenging wetland canoe trails in the country. The entire width of southern Fayette County (26 miles) is traversed by the river’s flood plain. The Wolf eventually meanders more than 80 miles making its confluence with the Mississippi River right in the heart of metropolitan Memphis.
A prime hunting ground for whitetail deer, raccoon, squirrel, rabbit and other small game, Moscow features a number of checking stations where hunters are welcomed. Hunters can also have their harvests processed for food and mounted for trophies.
Join The Chamber Today
Upcoming events, golf tournament, farmers home furnishings, april luncheon, commerce and coffee, paint party, 43rd annual awards gala, learn how to prevent, recognize, and react responsibly to child sexual abuse, women’s coffee club, tent city exhibit, december luncheon, fayette county chamber will be closed, free hearing test.