Super Smash Bros. Ultimate: How to Play Co-op
Wanna take on nintendo characters with a friend.
The Super Smash Bros. series is all about getting together and playing with your friends. Sure there’s a single player campaign in World of Light, but the real meat of the experience comes in multiplayer. But what about co-op? Can you team up with a friend and tackle challenges together? Kind of. Here’s how to play co-op in Super Smash Bros. Ultimate.
First off, the single player campaign sticks to it throughout. There is no co-op in World of Light. You will have to unlock those characters and Spirits all by yourself, if you want to make it to the very end. Thankfully, World of Light is the odd one out on SSBU’s many other modes.
Classic Mode can be played through with a friend, adding them the same way you add any other player. Just go into the mode, look for the icon at the bottom of the screen and choose it to add an additional player. Connect a controller and have them press L and R simultaneously to join the game. You can both now play through Classic Mode together, making for SSBU’s best co-op experience.
Versus also allows co-op of sorts. Playing a Team Battle will let you join together in your efforts to annihilate AI opponents, or other players. If you just want to be able to team up, this is a solid choice in SSBU.
And that’s how to play co-op in Super Smash Bros. Ultimate.
About The Author
More Stories by Kyle Hanson
Attack of the Fanboy / GAME GUIDES / Super Smash Bros. Ultimate: How to Play Co-op
- Best Tier List
- All Characters
- Unlock Fighters
- Fastest Unlock
- World of Light
- Classic Mode
- About Spirits
- 0 See latest comments
Super Smash Bros Ultimate | SSBU Multiplayer Battles - How To Set Up & Play
Check out the different ways to play multiplayer in Super Smash Bros. Ultimate! Find out how to set up multiplayer battles on a single switch, local wireless, and online in this guide!
Super Smash Bros Ultimate (SSBU) - Game Modes
Table of Contents
3 Ways To Play Multiplayer
Multiplayer on a single switch, multiplayer via local wireless.
- Online Multiplayer
3 Types Of Multiplayer Modes On Switch
You will be able to set up multiplayer matches on the Switch using a number of different ways. There will be 3 ways you can set up a multiplayer:
Ways To Play Multiplayer On the Switch
- Local Wireless
Play With Up To 8 Players On A Switch
You will be able to play with a maximum of 8 other players on a single switch! Make sure to bring extra controllers since the Switch only comes with two!
Add Players On The Fighter Select Screen
From the fighter select screen, click on the add members button on the lower right part of the screen. You can add up to 8 players, and subtract players until you only have two.
Choose From A Variety Of Controllers
Players who want to play on a single switch will need to have their own controller. Super Smash Bros. Ultimate offers support for a number of controllers, so you can play Smash comfortably!
List Of Supported Controllers
- Single Joycons
- Dual Joycons
- Pro Controller
- Gamecube Controller
Find Other Nearby Switches
You will be able to connect to other Switches nearby. This will allow you to play with another player who has the game on their switch. From the menu, press "ZR" from the main menu and select "Local Wireless".
No Need For A Nintendo Switch Online Subscription
You do not need a subscription for Nintendo Switch Online to be able to play Local Wireless Battles.
How To Play Online
Nintendo switch online required.
In order for you to play online Multiplayer, you will need a subscription to Nintendo Switch Online. Having the subscription will allow you to enjoy the online component of the game.
Select Online From The Menu
From the main menu, select the Online section. It is the yellow section on the lower right part of the menu. From here you can play online matches with other players, and even work your way up to Elite Smash Battles!
Other Online Multiplayer Features
Create your own arena.
You will be able to create a special type of room to fight with your friends and other players online. Here you will be the one to set the rules of the match, while others can fight, spectate, or join in the queue!
Spectate Other Players To Learn Strategies & Skills
You will be able to spectate other players' matches! Spectating can help you learn a thing or two about other people's strategies that you can probably use later on!
Play While Waiting For A Match
You can continue playing the game while waiting for matchmaking to pair you with other players! You will be notified when a match is found. Not all game modes are playable while waiting.
- vote voted votes
© 2018 Nintendo Original Game: © Nintendo / HAL Laboratory, Inc. Characters: © Nintendo / HAL Laboratory, Inc. / Pokémon. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / Konami Digital Entertainment / SEGA / CAPCOM CO., LTD. / BANDAI NAMCO Entertainment Inc. / MONOLITHSOFT / CAPCOM U.S.A., INC. / SQUARE ENIX CO., LTD. All trademarks, character and/or image used in this article are the copyrighted property of their respective owners. ▶Super Smash Bros Ultimate Official Website
Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.
Looks like nobody posted here yet...
- All Characters List
- How To Unlock All Character
- All Echo Fighter List
- All Item List
- All Pokemon / Pokeball List
- All Assist Trophy List
- World of Light / Adventure Mode
- Elite Smash Battles
- Who To Pick In World Of Light
- vs. Galeem (Light) Walkthrough
- vs. Dharkon (Dark) Walkthrough
- Latest News & Updates
- Ver 3.0 Update
- Oh Yeah! Mario Time!
- Ver 1.2.0 Update Summary
- How to Get the Pikachu / Eevee Spirits
- New Feature & Changes
- How To Rematch Fighters
- Fighter Pass Content & Details
- How To Get Joker DLC
- How To Get Piranha Plant DLC
- Top Tips To Get Better
- Points Of No Return
- How To Unlock Characters Fast
- How To Play Multiplayer
- Recommended Settings
- Leveling Spirits
- Efficiently Get Spirits
- Improve Global Smash Power
- Compatible Controllers
- Wriothesley Build & Weapon | Genshin Impact
- Subdetection Unit Locations & Farm Routes | Genshin Impact
- Genshin | Neuvillette Build & Weapon
- Pokemon SV | Walking Wake - Type, Moveset, & Stats
- Starfield Wiki
- Help Center
This mode allows you to “defeat possessed fighters for a chance to free the Spirits within them.” Certain Spirits can be encountered by playing World of Light, while others are exclusively battled in this mode. The Spirit Board occasionally hosts events featuring certain Spirits and greater rewards.
You'll begin with availability for 6 Spirits on the board. The game refers to Spirits on the Spirit Board as, " Spirit Board Targets." As you progress and win more battles, you'll unlock the availability for 10 Targets. The Spirit Board cycles new Targets every 5 minutes (15 mins for Legendary Rank Spirits ) so be sure to periodically check the board for new Spirits !
Update 2.0.0 introduced the ability to play Spirit Board battles in local co-op with up to three additional players.
- To learn more about Spirits and how they work
- To learn more about Spirit Battles
- To learn more about Spirit Board Events
Navigating the Spirit Board
The Spirit Board can seem cluttered and shows a lot of information while also hiding certain details. This section explains what the information on the Spirit Board Target List means. The following image shows 10 Targets on the Spirit Board .
- The top of each Target displays that Spirit's Rank. The weakest Spirits are ranked with 1 Star with the highest being 4 Stars. Battling Spirits Ranked 4 Stars can be very challenging.
- A small check mark appears at the Top Right next to the Rank if you currently own that Spirit. This means you have it available to be used in battles. Check marks do not appear for Spirits you have previously obtained, but do not have anymore, due to dismissing them, enhancements, etc.
- The image of the Spirit also contains a symbol identifying the Spirit as being a Primary(Attack, Shield, Grab, Neutral) Spirit or Support Secondary Spirit (Hexagon).
- A Timer on the Target shows the time remaining until that Target disappears. All Targets are available for 5 minutes, with the exception of Legendary Ranks (15 mins).
- At the bottom of each Target is the Spirit's name. The color surrounding the name represents the kind of Spirit it is. Dark Green: Primary Spirit. Light Green: Support Spirit.
- The very top right corner of the Spirit Board displays the number of Spirits you currently own.
- Pressing (Y) will show your Board Items you own and can use at the moment. See the Board Items section on this page for details about each.
Spirit Board Battles
Every Target requires battling and these Spirit Battles work similarly to battles in Adventure Mode. When you choose a Target, the information for that battle is displayed. You can then select the Fighter and Spirits (Primary/Support) you want to use. You have access to all the Fighters and Spirits you've unlocked in Smash, not just those you've freed in World of Light. Your Skill Tree in Adventure Mode does not affect battles in this or any other mode.
Unlike Adventure mode however, winning battles in Spirit Board does not automatically earn you the Spirit. Winning allows you a chance of freeing them by succeeding at a mini-game.
After every battle, the Target disappears, regardless of whether you won or lost. The space will remain empty with a five minute timer counting down, until a new Target appears.
Freeing and Obtaining Spirits
Unlike Adventure mode, winning battles in Spirit Board does not automatically earn you the Spirit. Instead, winning allows you a chance of freeing the Spirit.
After winning, a new screen will show the opponent Fighter you just beat immobilized with the Spirit nearby. A blue shield with a gap will spin around them. Your Fighter will appear on the left of the screen and get a blaster. When the gap in the shield exposes the opponent, Press (A) to shoot the blaster. Hitting the opponent will destroy the shield and earn you the Spirit. A Spirit's Rank determines how quickly the shield spins, see the video below.
If you miss and hit the shield, part of it will break. If you have enough SP you can spend it to take another shot. The newly damaged shield will begin to spin again with the opponent now more exposed. If you don't have the SP or choose not to try again, the shield will remain damaged. A future win against the Target will feature the damaged shield for your first shot.
When up again the shield the bottom left of your screen will display the amount you have of these two items . Press (Y) for Shield Spacer. Press (X) for Sluggish shield. Use them together or one at a time. If you miss and pay to try again, you will not be able to reuse the item. Any Spirit-Freeing Item can be used on the second shot if it went unused on your first try. These items can be earned after battles, by exploring, or bought at the in-game shops.
Spirit Board Items
These items are only used for the Spirit Board mode of the game. While viewing your list of Targets on the Spirit Board , press (Y) to view your available Spirit Board items . The amount that you have will be displayed over each item. These items can be earned after battles, by exploring, or bought at the in-game shops.
- Shuffle All : Reshuffles all the Targets on the Board. New Targets will appear with refreshed timers. This does not work on empty spaces.
- All Primaries : Reshuffles all Targets to and will cause only Primary Spirits to appear with refreshed timers. This does not work on empty spaces.
- All Supports : Reshuffles all Targets to and will cause only Support Spirits to appear with refreshed timers. This does not work on empty spaces.
- Filler : Causes random Spirits to appear with refreshed timers in very empty space.
- Rematch : Causes the Target you just battled to immediately appear again with a refreshed timer. This only applies to the last Target you fought, as long as its empty space on the board remains available, (usually 5 mins). Can be used whether or not you won the previous battle.
DLC Spirit Boards
Super Smash Bros Ultimate has separate Spirit Boards for the Fighter's Pass characters . These boards work differently than the original Spirit Board. Targets on the DLC Boards remain steady instead of rotating periodically depending on time. These Spirits will not appear on the original Spirit Board . These boards are unaffected by Spirit Board Events .
The Targets are always available to battle. Winnning a battle will give you the Spirit without having to spin the shield to potentially catch it. Spirit Board Items like Reshuffle or Rematch do not work in the DLC Spirit Boards. Spirit Battle Items like Health Drain can still be used when selecting your Spirit Party for the battle.
- Check out details for Joker's Persona DLC Spirit Board by clicking here.
- Check out details for Hero's Dragon Quest DLC Spirit Board by clicking here.
Up Next: Spirit Board Events
Top guide sections.
- Never Played Smash Before? Start Here!
- Changes and Features Introduced in Super Smash Bros. Ultimate
- General Tips and Tricks
Was this guide helpful?
In this guide.
How Spirits work in Super Smash Bros. Ultimate
Super Smash Bros. Ultimate is here, and it's the biggest Smash Bros. game ever with every single character ever featured in the franchise having a spot on its roster. There are over 70 such characters. There are also hundreds of characters that you don't actually fight with, but they'll enhance your fighter's abilities on the battlefield. These are called Spirits, and they're a new central gameplay focus for Super Smash Bros. Ultimate. But what are they, and how do you use them? We answer all that and more for you right here.
Your fighting Spirit
Super Smash Bros. Ultimate has the biggest roster yet, with over 70 fighters to choose from, and hundreds of Spirits that can amplify your abilities. Are you ready to duke it out on the battlefield?
What is a Spirit?
According to Smash Bros. lore, a Spirit can be considered the soul of a character. These souls were ripped from their bodies, and they long to find hosts so they can feel alive again. Their desires were so strong that they started entering the bodies of many main Smash Bros. characters, almost like some sort of paranormal possession.
You'll fight against these Spirit-imbued characters in a new mode called World of Light, where you'll travel across a linear map to take on challenges and battles, and defeating them will let you earn a gaggle of Spirits to use with your own characters. Yes, that means there are gameplay implications here, as Spirits can act as support characters to give your fighters new abilities and improved stats.
Spirits can give you a leg up in battle. You can get new attacks or items your character wouldn't normally use, resistances to counter specific fighters, and even map-altering abilities, which will make the battle arena even more hazardous than it already is. In fact, thanks to the Spirit concept, there are tons of little map tweaks that can be applied to any of the 100+ maps in the game.
Can you use a Spirit in battle?
You'll only be able to use Spirits while fighting against Spirits in World of Light and via Spirit Board challenges, but you won't be able to use them in standard Smash Bros. Ultimate battles. Spirits don't even appear in the fights as NPCs but are instead represented by static sticker-like pictures that can be set before each match.
Spirits are still a big part of those fights going down as they'll equip you with new tide-changing abilities, but you'll be limited to the characters available on the main roster (about 80 if you count all of the currently available DLC).
How many Spirits are there?
The final count of Spirits in Super Smash Bros. Ultimate is believed to be around 1,397. You'll see tons of characters from games you know and love. Some of those characters will be well known, such as Pokémon's Gyarados, Splatoon's Octoling, Punchout's Mr. Sandman, and Animal Crossing's Digby. Others will be more obscure characters that have had a spot in Nintendo's history in one way or another.
While you should obviously expect most of the roster to be comprised of Nintendo characters, there are tons of Spirits from other studios and franchises, including Konami's Metal Gear Solid.
Every Spirit you can find in Super Smash Bros. Ultimate
How do you earn new Spirits?
Spirits can be earned in a game mode called World of Light. It's there where you'll partake in special Spirit Battles against many of these characters. After each battle, you'll get a chance to capture the Spirit you defeated in a short mini-game. It's possible to capture Spirits on the first attempt, but if you miss, then you can use an item called the Shield Spacer to knock off a portion of their shield, making the Spirit easier to catch the next time you encounter it.
After you've gone through the initial gauntlet, you can pick up new fights and challenges from the Spirit Board, which houses as many as 10 challenges at a time, rotating on a regular basis.
You can also summon new Spirits by paying several Summon Points and using something called Spirit Cores that'll allow you to get the Spirits you really want. Summoning a Spirit this way requires specific cores, so if you're not lucking it out in your Spirit Board musings this may be a more reliable way to get what you want.
How do you use Spirits?
There are two types of Spirits: primary and support. Primary Spirits are the ones responsible for giving your fighters new abilities and improved stats. They come in four different rarities — Novice, Advanced, Ace, and Legend, weakest to strongest — and adhere to one of three fighting types in a rock-paper-scissors hierarchy for type weakness:
- Attack beats Grab
- Grab beats Shield
- Shield beats Attack
Your goal, then, is to find a primary Spirit that gels well with your playstyle. Once you've decided and assigned it to your fighter of choice, you can slot a number of support Spirits to make your character even stronger. You'll be able to slot up to three support Spirits depending on which primary Spirit you're using. When combined, your fighter will become even stronger, and this growth is tracked as a power level that's a calculation of the strength of your primary and support Spirits.
Spirits can also be used to strengthen your amiibo characters. If you are bringing in Smash characters to Ultimate using amiibo, those characters will be able to take full advantage of the gameplay bonuses provided by Spirits.
As such, a large part of playing Super Smash Bros. Ultimate will be obtaining these Spirits, but it's not enough to have the cool name and shiny sticker associated with your character. You'll have to level your Spirits up if you want to be as effective as possible.
How to level up your Spirit
Spirits have their own experience pools, starting from level 1 and going all the way up to level 99, gaining more strength and defense along the way. Even at the level cap, there's a chance for some Spirits to change into a more powerful evolved form.
Leveling your Spirits will be one of your most common activities, then, and that'll happen a few different ways:
- You get XP for each match you win with that Spirit.
- You can send them off to train at a dojo.
- You can feed them a variety of snacks.
- You can send them to find treasure, which rewards XP.
To go along with this, you can meet a Spirit Master to customize the fighting style of your Spirit further. For instance, meeting Cap'n Cuttlefish lets you learn his Land Style, which increases ground power and movement speed while decreasing air power and your jumping ability. Spirits can be changed and customized at any time, so be sure to experiment with different teams and builds as you go.
Is winning in your Spirit?
Super Smash Bros. Ultimate could have very well been a vanilla Smash Bros. experience, but Nintendo took a massive chance with Spirits, and early indications suggest they've started down the path of something big here. With over 1,300 different Spirits to collect, no two Smash Bros. experiences will be the same. Super Smash Bros. Ultimate launched on December 7, 2018, and is available for $60.
○ How the new Switch V2 compares to the original model ○ Nintendo Switch Review ○ Best Nintendo Switch Games ○ Best microSD Cards for your Nintendo Switch ○ Best Travel Cases for Nintendo Switch ○ Best Nintendo Switch Accessories
Master your iPhone in minutes
iMore offers spot-on advice and guidance from our team of experts, with decades of Apple device experience to lean on. Learn more with iMore!
Nintendo recap: New GameCube controller for Switch promises never to drift, if you can manage to buy one
Nintendo recap: Next-gen console predicted for 2024 amid Zelda Switch OLED leaks
Apple set to refresh iPads in March 2024, instead of 2023, says report
By John-Anthony Disotto October 20, 2023
By Stephen Warwick October 20, 2023
By Oliver Haslam October 19, 2023
By Stephen Warwick October 19, 2023
By Daryl Baxter October 19, 2023
By Tammy Rogers October 19, 2023
- 2 Mac event likely to happen at the end of October as supplies dwindle
- 3 Even with Game Porting Toolkit, CrossOver 23.5 isn’t Mac gaming’s magic solution — yet
- 4 One month later, here’s why I won’t upgrade to Apple Watch Ultra 2
- 5 Marshall Monitor II review: Heavy Metal headphone heroes
- Cutting Edge
What are Spirits in Super Smash Bros. Ultimate?
Left confused by Super Smash Bros. Ultimate's new Spirits mechanic? Our guide can teach you what they are and how to use them!
One of the oddest additions to Super Smash Bros. Ultimate is the new Spirits feature revealed in the November 1st Nintendo Direct. Spirits are a unconventional new avenue to the series that have understandably left many fans perplexed. If you’ve been wondering what one earth Spirits are and what they do in Smash Ultimate, we’ve prepared an explainer below to clear up each and every aspect for you. Read on to learn what Spirits are and do in Super Smash Bros. Ultimate.
What are Spirits?
The first thing to know is that Spirits are a brand new aspect largely for Super Smash Bros. Ultimate’s solo experience. Just here for the multiplayer and online battles? Don’t worry, Spirits aren’t going to mess with your experience. You can choose to enable Spirits for a regular or 2v2 local matches, but they won’t be on by default and we can’t see many players wanting to add to them.
If you watched the World of Light reveal cinematic, you’ll have seen the cast of the game (excluding Kirby of course) defeated by sinister villain Galeem’s beams of light. Don’t worry though, they aren’t gone for good! The general premise of Ultimate is that characters throughout the Smash Bros. universe have lost their physical forms in the attack, leaving them as ethereal spirits.
We only see playable characters in the cinematic, but many more from every game franchises take on Spirit form in Ultimate. In fact, there are currently a whopping 1297 recorded Spirits in the game. That’s a lot of video game history right there! While they may not be able to return to their bodies, these Spirits are far from useless…
What are Spirits used for?
In World of Light you’ll begin with just Kirby on his lonesome, but as you explore and win fights you’ll gain access to more characters and Spirits to help you out. Spirits can be applied to characters you’ve unlocked, boosting their abilities in certain ways.
Each fighter can have one Primary Spirit equipped, raising their power by that of the Spirit. These come in three types: Attack, Grab and Shield. In rock-paper-scissors style, Attack Spirits are strong against Grab, Grab has the edge over Shield, and Shield is best against Attack. You’ll need to swap these in and out between fights for the best results.
Each Primary Spirit also has a number of slots in which you can place Support Spirits. Rather than boosting base stats, these provide extra abilities to the character such as super strong throws or the ability to heal during a fight. Support Spirits take up a different number of slots based on their abilities, so you’ll need to think carefully about your choices!
With over 1000 spirits included, you’ll likely end up with far more than you’ll ever need in direct battle, but that doesn’t make them entirely useless. Unwanted Spirits can be dismantled. You’ll lose them for good, but in return receive a number of Cores which can then be used to craft other Spirits that you’re after. Teams of Spirits can also be sent on expeditions that play out in real time and reward you with treasure to spend in the Spirit Shop on useful items that’ll aid you in battle or training. Finally, you can also feed Spirits to Amiibo fighters to boost their stats.
The Spirit Board
The best way to earn more Spirits is to take part in Spirit Battles, which you can find on the Spirit Board. Choose the Spirit you want to unlock and you’ll be thrust into a battle that reflects the Spirit’s personality. Each of these is a unique fight, and we’ve only been shown a few so far. For example, to unlock Lakitu’s spirit you need to win a battle against Iggy Koopa and a team of tiny red Bowsers.
You’ll be given a few details of the match in advance, letting prepare your Spirit team appropriately. Expect the difficulty to vary greatly depending on the rarity of the Spirit you’re fighting. Some of these matches may seem unfair, but don’t forget that you can use your own Spirits to boost yourself as needed!
Win a fight and you’ll get the chance to earn the Spirit by shooting its puppet fighter through gaps in a rotating shield. Even if you fail and hit the shield, that damage will stay be retained making it easier for the next time you win the fight.
Primary Spirits aren’t just one-time power boosts, they also have their own levels which can be raised in a variety of ways. Some Spirits even contain special “Enhanced” forms that only unlock once they reach a certain level, so you’ll want to train them as much as possible! Any fans of Japanese Gatcha games will find most of these levelling mechanics immediately familiar, though it remains a surprise to see them in a Smash title.
The basic way to level up your Spirits is to win matches with them equipped, be that through Spirit Battles or in World of Light. Outside of fights you can also purchase snacks from the Spirit Shop that will raise the experience of the Spirit they’re fed to. These come in small, medium and large versions that offer increasing experience boosts.
Finally, you can also send your Spirits to be trained by a range of Masters. Leave your Spirits with them for a certain amount of real time and they’ll not only level up but be trained in Styles to make them more effective in certain areas. One example we’ve seen is the Gravity Style which boosts jump height but lowers fall and running speeds. If you accidentally gain a style you don’t like, sending your Spirit off to Slowpoke will cause them to forget it again. Just be aware that some Masters will need to be unlocked first by beating them in battle.
Looking beyond their in-game use, Spirits also serve as a replacement to previous titles’ Trophies. Spirits provide an enormous history book for Nintendo franchises and more, meaning you’ll be able to learn some details about each character you encounter.
There’s an awful lot to take in when it comes to Ultimate’s Spirits, and many players may find it overwhelming at first. If you don’t want to get too involved, the key point to remember is that the higher a Spirit team’s power level, the tougher it will be to beat. If you’re not sure what Spirit team might help, the game can suggest a combination with a simple tap of the Y button when you prepare for a fight.
That wraps up our Spirits explainer for Super Smash Bros. Ultimate . Are you excited to collect them all or do you want to jump straight into multiplayer battles? Let us know in the comments below! If you can't wait for December 7, why not take a look at our feature on all the new fighters joining the game!
Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video games stole his soul. Confess your love of Super Smash Bros. via email at [email protected] , or catch him on Twitter .
- Super Smash Bros. Ultimate
Don't Skip A Beat
The best Super Smash Bros Ultimate Spirits and how you can unlock them
We pick the best spirits in Super Smash Bros. Ultimate to help you defeat Galeem
The best Super Smash Bros. Ultimate Spirits offer up a new way to buff up your favorite fighters on the roster, imbuing each character with special powers which can boost their performance in the World of Light game mode. Here's the thing, there are over 1000 Spirits in Super Smash Bros. Ultimate – we are truly spoilt for choice.
You'll want to spend some time thinking about how you can save the of iconic Nintendo spirits from Galeem's clutches in Super Smash Bros. Ultimate though. Building a strong team, drawing on the Super Smash Bros. Ultimate tier list and Super Smash Bros. Ultimate character unlocks , is key to success. While it's impossible for us to cover all 1000+, we have detailed seven of the best Super Smash Bros. Ultimate Spirits below. So keep on scrolling and get your roster in fighting shape.
How to unlock Spirits in Super Smash Bros. Ultimate
There are a few ways you can unlock Spirits in Smash Bros. Ultimate, but the easiest way to earn them is by simply playing through the World of Light mode. Most of the fearsome foes you fight will be possessed by a Spirit, so simply defeat them in battle to obtain the Spirit that controls them. Spirits can also be earned through beating the challengers over on the Spirit Board. This separate game mode allows you to earn Spirits by fighting any of the foes that are displayed, but you only have one shot, and a limited amount of time to earn them before they disappear. Once you’ve beaten you’re chosen foe, you’ll get the chance to free them by firing a blaster through the gap in their shield. While missing the shot won’t unlock the character, it will still deal damage to the enemy’s shield, making it easier to unlock them upon your next encounter.
We recommended purchasing both the Sluggish Shield and Shield Spacer items from the shop as they help slow and increase the gap of enemy shields, giving you a better shot of the character encased within. These items are especially useful when facing the game’s Legendary Spirits, so be prepared to use them if you want to increase your chances of netting yourself a victory. You can also purchase Spirits from the in-game shop with the money you’ve earned from brawling, so make sure you take a look at the new stock every once in a while. Lastly, completing certain Vault challenges will also unlock a few Spirits, giving you yet another way to collect even more virtual companions.
Spirit type: Support
Walhart is one the best support Spirits in the entire game thanks to his Slow Super Armor ability, which makes it more difficult for enemies to flinch or launch you. This brute support’s only caveat is his lacklustre movement speed, but this doesn’t really matter when you can continuously barrage your foes with a flurry of attacks. Enemy Spirits can hit incredibly hard and it’s not always easy to lay down consistent damage, especially when dealing with multiple foes at once. Walhart effectively decreases the chances of you getting flinched and allows you to adopt a hyper-aggressive approach to combat. Pair this tanky support with a high offensive primary Spirit, and you have an impenetrable defence that even the toughest of enemies won't be able to break through. Walhart can be found in the western Badlands right next to the broken bridge.
Spirit type: Primary
Street Fighter’s Akuma is an absolute monster. This Legendary primary Spirit hits like a truck thanks to his incredible raw power (7941) and excellent defence (5294). As a result, Akuma can comfortably carry you through most of the battles in World of Light, but you’ll need to rely on the Spirit Board if you wish to unlock him before you face Galeem. Akuma’s only downside is his lack of support slots, forcing you to simply rely on brute force to beat your opponents. However, this is only a small price to pay as you’ll be knocking your foes offstage without breaking a sweat. If Akuma hasn’t appeared in the Spirit Board listing, then you can find him in Dracula’s Castle after beating Galeem.
Who doesn’t like to send their foes hurtling off-screen with a well-timed smash attack? Thankfully, Victini understands just how satisfying this mechanic is and gives you the opportunity to transform your regular smash attacks into hyper smash attacks. Hyper smash attacks have a lower windup time and hit even harder than their regular counterparts. Victini only takes up one slot, making this cute critter useable in pretty much any setup, but to unleash this Pokémon’s true potential, try pairing it with high damage primary Spirits to unleash some truly devastating smash attacks. You can find Victini in the Power Plant Zone, which is found northwest of the Poison Woods.
Cutie J (Enhanced Jeanne)
This two slot Spirit can be obtained after enhancing Jeanne when she reaches level 99. Cutie J makes dodging more easier, allowing you to effectively run rings around your opponent. This ability may not be as interesting as the Super Armor or Hyper Smash skills, but it is incredibly useful when you want to avoid taking a supercharged hit from a powerful enemy. You can find Bayonetta in The Final Battle area of the game, which can only be accessed after clearing the three dungeons in the Dark Realm and beating Master Hand. Once you have beaten Bayonetta, you’ll be given the Jeanne Spirit. Simply head over to your Spirits Collection and level her up until she is fully upgraded. You definitely won’t regret investing in this witch’s power.
Celebi is another mythical Pokémon that happens to be extremely useful in Smash Ultimate’s World of Light mode. The guardian of the forest’s ability heals you for five per cent every five seconds, making it incredibly useful in boss fights. However, it does take three slots, but if you find yourself struggling to survive or need to give a squishy character some added survivability, then you can’t go wrong with Celebi. To find Celebi, simply head over to the Dark Realm and take the west path until you reach the lower segment of the map. You should notice that the map is divided into three triforce segments, with the lower one being the Lost Woods. Head into the centre of the Lost Woods and defeat Mewtwo to obtain your mythical Pokémon prize.
Soma Cruz (Enhanced Dracula)
Soma Cruz is one of the best neutral Spirits in the entire game, but you’ll need to beat Dracula and enhance him to level 99 if you want to reap the rewards. This spirit comes packed with three slots, 6,275 raw attack power, 4,734 raw defence, and has the Giant Killer ability. If you combine Soma Cruz with three strong support Spirits, then you can easily achieve a 15K team power rating. His Giant Killer ability may be situational, but dealing extra damage to monolithic foes is no bad thing, especially in the late-game where your enemies really pack a punch. To obtain this spirit, you’ll need to enter the Dark Realm and head east through the clock ruins.
Cyrus & Reese
Animal Crossing’s Cyrus and Reese can make fights a whole lot easier if you’re struggling to survive against Galeem’s nightmarish puppets. By equipping this support spirit, you’ll be able to start every fight with an Ore Club. This hard-hitting item can deliver deadly charged smash attacks and can unleash a tornado that travels across the stage, dealing multiple hits to enemies, and sweeping any ground-based items up into the air. You also gain super armour when charging, so don’t be afraid to take a few hits when wielding this otherworldly weapon. The Ore Club may be incredibly powerful, but it does take up three support slots and disappears after a few uses, so you’ll need to kill your enemy quickly if you wish to claim a decisive victory. Cyrus and Reese can be found in lurking the Poison Woods.
Look for some more SSBU help? Then check out the best Super Smash Bros. Ultimate characters to use in the fight and 12 essential Super Smash Bros. Ultimate tips to know before you play.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
James Busby is an experienced journalist who has written for sites like GamesRadar+, Kotaku, Red Bull Gaming, and many more. James has a BA (Hons) in Journalism, and can usually be found writing news, reviews, and guides over at Dexerto.
- Josh West UK Managing Editor, GamesRadar+
After 29 years, the definitive Star Wars FPS finally gets the remaster it deserves from an incredible remake studio
AI spends 7,000 hours beating Pokemon Red's first gym, but still can't find the second one after 50,000 hours
You've got 1 week to get one of my all-time favorite Metroidvanias for $4
By Joel Franey 19 October 2023
By Iain Wilson 19 October 2023
By Leon Hurley 19 October 2023
The Spirit Board ( スピリッツボード , Spirit Board ) is a sub-menu within the Spirits single-player mode of Super Smash Bros. Ultimate . It contains a random, periodically refreshed collection of Spirit Battles, which pit the player against spirit -possessed fighters under special conditions. Spirits ranked Novice, Advance, and Ace will remain on the Spirit Board for five minutes, but Legend spirits will stay for fifteen minutes. Should the timer expire, the timer for the next spirit won't start until the next time the player accesses the Spirit Board. The board starts off with six available choices, but more slots are unlocked as the game is played (for example, by completing certain Challenges ), up to a maximum of ten. Many of these spirits can also be obtained through World of Light . To assist the player in knowing which battles they have already done, the Spirit Battle page has a "CLEAR!" badge that appears when the player has won a battle against this spirit, while a checkmark appears next to the spirit's rank on the board if the player has at least one of that spirit in their possession. Since spirits can be obtained without having completed their battle (e.g., by amiibo or as a reward from Classic Mode ), it is possible to have a spirit in the inventory without having won its Spirit Battle. The opposite is also true, as spirits previously obtained can be enhanced or dismissed , which could leave a battle marked as clear while the player at that moment lacks a copy of the spirit in question. Finally, when the board is refreshed, spirits that the player does not currently possess have higher chances of appearing. If the player has collected every spirit, then the board will start prioritizing spirits with battles that haven't been completed yet.
After completing the Spirit Battle, a scene ensues where the player must shoot the possessed fighter (who is shown with one frame of their stun animation) with a special gun to obtain the Spirit. The shot must be correctly timed to avoid hitting a rotating shield protecting the enemy fighter; the higher the rank, the faster the shield will rotate and the smaller the gap. If the player hits the shield, they can spend Spirit Points (proportional to the spirit's rank) to take a second shot; if they fail this shot as well, don’t have enough Spirit Points or decline to pay, they will be returned to the Spirit Board without obtaining the spirit. However, hitting the shield will destroy part of it, and this damage will be retained when the player finds the spirit again. There are items that can make the timing of the shot easier by enlarging the gap in the shield or slowing its rotation.
Aside from fighter spirits, master spirits, and spirits of Bosses, all spirits can be obtained from the Spirit Board, including those found in World of Light; however, spirits can be found via summoning will not appear unless they have been previously summoned. Spirits that are obtained from a challenge will not appear on the Spirit Board until their challenges are completed. Additionally, spirits that must be summoned via the evolution of another spirit do not have a Spirit Battle. Numerous spirits can only be obtained exclusively from the Spirit Board. Spirits that the player does not have are more common.
As of Ver. 2.0.0, up to four players can participate in Spirit Battles offline. The number of players can be changed after selecting a challenge from the Spirit Board. However, if any of the players are KO'd, it counts as a defeat. Opponents will also have limited super armor .
In Ver. 3.0.0., a Spirit Board with DLC spirits was added. Unlike the regular one, winning a Spirit Battle always awards the player with a spirit without requiring the player to free it first, and all spirits corresponding to the selected DLC will be present. These spirits won't temporarily be removed from the board after time passes or if the player wins or loses, and obtaining all spirits from the DLC Spirit Board will grant bonus Gold . Spirits in this section can be obtained via regular means (e.g. as Classic Mode prizes or in the Shop ) even if the corresponding DLC has not been purchased. This Spirit Board also has its own unique theme, with a different background and music than the regular Board. Joker 's, for example, is based on Mementos and plays Wake Up, Get Up, Get Out There .
- 1 Spirit Board events
- 3 Names in other languages
Spirit Board events [ edit ]
Occasionally (each week or so), special events involving spirits fitting a specific theme will occur. When this happens, certain spirits who fit the theme will spawn with the word "Event" displaying on their cards and defeating spirits that match the theme will grant bonus rewards. Most Spirit Board events have periodically appearing spirits where certain spirits, generally Legend class spirits, or in rare occasions, newly released spirits appear at certain time intervals and stays on the board for one hour unlike other spirits. These spirits have unlimited tries whenever the player loses and will only disappear when the player wins the battle or the given hour expires. Legend-class spirits which are part of an event will stay up on the Spirit Board for up to one hour, rather than the standard fifteen minutes. During events with randomly appearing participating spirits, the 9th and 10th slots will exclusively feature event participating spirits, unless shuffled. Hourly spirits will fill up or replace the spirit at the bottom right slot at the top of an hour regardless of how much time remains for that slot.
Gallery [ edit ]
A full Spirit Board.
Names in other languages [ edit ]
Trivia [ edit ].
- The possessed fighters encountered on the Spirit Board use their normal appearances, as opposed to the Puppet Fighters in World of Light that have red or purple eyes (depending on whether they are controlled by Galeem or Dharkon , respectively).
- Due to being composed of two active characters, the Ice Climbers ' models behave strangely on the spirit freeing screen. When the player-controlled Ice Climbers enter the minigame, the partner climber's model will slide upon landing and touching the leader. On the other hand, beating a Spirit Battle against an Ice Climbers puppet fighter will seemingly show the lead climber only, but close observation shows that the partner is behind the leader with the same pose, and both Ice Climbers will separate upon being shot.
- The character's falling speed affects how long the player has to wait before they can shoot the spirit in the minigame. The higher the speed, the shorter the wait.
- If the player wins a regular Spirit Battle as Joker , his unique screen transition (similar to when he wins a VS match) plays before the spirit freeing screen.
- In the Japanese version of the game, the announcer says 'Spirit Board' in a different, slightly lower inflection than in English.
- Super Smash Bros. Ultimate
- Modes (SSBU)
- Single-player modes
- Super Smash Bros. universe
- Edit this page
- Not logged in
- Create account
- Smash Bros. Ultimate
- Smash Bros. 4
- Smash Bros. Brawl
- Smash Bros. Melee
- Smash Bros. (64)
- Random page
- Community portal
- Recent changes
- Admin noticeboard
- Discord server
- Twitter account
- What links here
- Related changes
- Special pages
- Printable version
- Permanent link
- Page information
- This page was last edited on April 12, 2023, at 10:33.
- Content is available under Attribution-ShareAlike 3.0 Unported unless otherwise noted.
- About SmashWiki
- Mobile view
Full collection of Spirits
Didn't found the spirit that you were looking for? Try another search! :)
Choose a series
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
- World of Light
- Patch Notes
- Wifi Tier List
- How to Improve
- Message Boards
Spirit List: All Spirits and Effects
July 2022 Major Tier List Update! ★ 13.0 Best Character Tier List
Patch Notes and Updates ★ All Update and Patch Note History ☆ Ver. 13.0.1 Patch Notes and Balance Changes
This is a list of all spirits in Super Smash Bros Ultimate (SSBU) on the Nintendo Switch. Read on to see rank, type, and skill effects for all Spirits in Smash Ultimate.
List of Contents
List of All Spirits
Spirits no. 0001 - 0100, spirits no. 0101 - 0200, spirits no. 0201 - 0300, spirits no. 0301 - 0400, spirits no. 0401 - 0500, spirits no. 0501 - 0600, spirits no. 0601 - 0700, spirits no. 0701 - 0800, spirits no. 0801 - 0900, spirits no. 0901 - 1000, spirits no. 1001 - 1100, spirits no. 1101 - 1200, spirits no. 1201 - 1300, spirits no. 1301 - 1400.
- Spirits No. 1401 - 1493
Spirits No. 1501 - 1512
Spirits by category.
- Related Links
Spirits No. 1401 - 1500
Smash ultimate related links.
We at Game8 thank you for your support.
In order for us to make the best articles possible, share your corrections, opinions, and thoughts about 「Spirit List: All Spirits and Effects | Super Smash Bros Ultimate」 with us!
When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.
Do you want to send this information?
- Smash Ultimate Wiki Top Page
- Character Tier List
- Online Tier List
- List of Characters
- Weight List
- Run Speed List
- Air Speed List
- Fast Fall Speed List
- Update History
- Should You Buy the Fighters Pass?
- When Will the Next DLC Character Come Out?
- Version 13.0.0 Patch Notes
- Version 12.0.0 Patch Notes
- Version 11.0.0 Patch Notes
- Version 10.1.0 Patch Notes
- Version 9.0.0 Patch Notes
- Version 8.0.0 Patch Notes
- Version 7.0.0 Patch Notes
- Version 6.0.0 Patch Notes
- Version 5.0.0 Patch Notes
- Version 4.0.0 Patch Notes
- Version 3.1.0 Patch Notes
- Version 3.0.0 Patch Notes
- Version 2.0.0 Patch Notes
- Guide for Beginners: How to Improve
- How to Juggle
Tips and Tricks
- How to Unlock Characters Fast
- How to Beat Challengers
- How to Make Challenger's Approach Appear
- How to Farm Gold
- How to Raise Your GSP Fast
- How to Unlock Elite Smash
- How to Get Spirit Board Support Items
- How to Use Stage Builder
- How to Join Online Tournaments
- Best Characters For Beginners
- How to Parry (Perfect Shield)
- How to Short Hop
- How to Fast Fall
- How to Wall Cling
- How to Wall Jump
Settings and Game Information
- Best Controller to Buy
- Best Custom Control Settings
- List of Echo Fighters
- Physical Copy or Download Version?
- How to Save Replays
- World of Light Guide and Map
- Character Locations
- How to Remove Obstacles
- Is World of Light Multiplayer?
- Difficulty Setting Differences and How to Change
- How to Get Skill Spheres Quickly
- How to Get SP Quickly
- Assist Trophies
- Discussion Board (13)
- Matchmaking Board (14)
- Advice Board (27)
Japanese Wiki (日本語版)
- 1 13.0 Best Character Tier List | ...
- 2 Calista Spirit Effects and How t...
- 3 Pete Spirit Effects and How to O...
- 4 Big Boss Spirit Effects and How ...
- 5 Ho-oh Spirit Effects and How to ...
- We could not find the message board you were looking for.
Super Mario Bros. Wonder Review
Cities: Skylines 2 Release Date and Time
Ghostrunner 2 Release Date and Time
The Lord of the Rings: Return to Moria Release Date and Time
More Gaming News
Genshin Impact Walkthrough & Guides Wiki
Starfield Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Pokemon UNITE Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki
Baldur's Gate 3 Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Elden Ring Walkthrough & Guides Wiki
All rights reserved
© 2018 Nintendo Original Game: © Nintendo / HAL Laboratory, Inc. Characters: © Nintendo / HAL Laboratory, Inc. / Pokémon. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / SEGA / CAPCOM CO., LTD. / BANDAI NAMCO Games Inc. / MONOLITHSOFT / CAPCOM U.S.A., INC. / SQUARE ENIX CO., LTD. The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game. The contents we provide on this site were created personally by members of the Game8 editorial department. We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
- Popular Articles
Get together with friends and play anywhere! Up to eight players can join the fun by linking Nintendo Switch systems.
Battle it out online! You'll be matched according to your overall Global Smash Power, as well as your preferred rules. You can also set up a private room for online play with friends, where you'll be able to voice chat via the Nintendo Switch Online smartphone app. Please note: users must be aged 13 or above and have a Nintendo Account in order to use this service.
Matches with players in the same geographic region will also take priority.
See how your skills stack up against other players around the world. There's even a special mode just for the top players called Elite Smash Mode. Just think of the bragging rights!
Set the rules for how you want to play, and matches with those who prefer similiar rules will be prioritised. Or, you can always just let your opponent choose.
In Battle Arenas, you can set your own preferred rules and you can lock the arena so only friends can join. Your amiibo Figure Players can also battle in this room.
Go for the win in online tournaments with up to 64 players! You can earn rewards based on how you do. Plus, stay tuned for specially-themed Event Tourneys.
Join a friend and play online using a single Nintendo Switch system. You can team up together or battle separately against your opponents.
In Spectate mode, you can watch battles between other players online. And now you can even try to predict which fighter will win a battle by cheering for them. There's no penalty for guessing wrong, but if your prediction is correct, you'll receive points.
Check out a library of shared videos, stages and Mii Fighters from other players. See something you like? You can download it!
You can also enjoy this content in Smash World, which you can access via the Nintendo Switch Online smartphone app *.
*A compatible smartphone or tablet and internet connection required to use the Nintendo Switch Online app. Data charges may apply. A Nintendo Account and active Nintendo Switch Online paid membership is required to use the service. The service cannot be used by account users who are under 13 years old. To set restrictions for the Nintendo Switch Online app, please refer to your smartphone or tablet settings. The Nintendo Switch Parental Controls app does not include settings for the Nintendo Switch Online app.
Back to top
What are cookies for?
- Disable non-essential cookies
- Enable non-essential cookies
Spirit ( Super Smash Bros. Ultimate )
Spirits in Super Smash Bros. Ultimate are characters that have lost their physical forms, and act as collectible power-ups that can be equipped to fighters to grant them increased strength and special abilities in battle. They are featured prominently in the game's Adventure Mode, World of Light, in which most characters besides the playable fighters are reduced to this form through disintegration from Galeem 's attack. Spirits consist of characters, creatures, and objects from various Nintendo and third-party video games. They are similar to the stickers from Super Smash Bros. Brawl and the equipment from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U , and also replace trophies from earlier installments. 
- 1 Description
- 2.1 1501-1513
- 3 Names in other languages
- 5 References
Description [ edit ]
The main method to obtain spirits is through spirit battles, in which players fight a CPU-controlled puppet fighter containing a specific spirit. The conditions, stage , and music track for each spirit battle, as well as the fighter(s) fought during the spirit battle, usually reflect the character of the spirit. Four categories of spirits can be obtained: primary, support, fighter, and master. Fighter spirits are spirits that cannot be equipped and lack corresponding spirit battles, but simply serve to represent the playable characters, and are obtained either by clearing Classic Mode with them or buying the spirits in the Vault Shop. A number of characters' alternate costumes (such as female Robin ) also have separate fighter spirits, which can be obtained by purchasing them in the Vault Shop. Primary and support spirits are divided into four classes of power, each represented by a star rating: Novice (one star), Advanced (two stars), Ace (three stars), and Legend (four stars).
Primary spirits have one of four strength types which determine how powerful they are against other spirits: attack , grab , shield , and neutral, with attack being strong against grab, grab being strong against shield, shield being strong against attack, and neutral having no advantage or disadvantage against the other three.  Support spirits may be equipped in addition to primary spirits and each grant the fighter a special skill, such as increased jumping, powering up certain attacks, or equipping them with a specific item or status effect at the start of a battle, among others.  Each primary spirit has a set number of support slots from zero to three, and each support spirit takes up a set number of these slots when equipped, with support spirits that grant more powerful abilities generally taking up more slots; no additional support spirits can be equipped if the primary spirit's support slots are already full, unless the support spirits that are already equipped are removed, and primary spirits that have no support slots cannot have any support spirits equipped to them. Certain primary spirits also give skills to the fighter like a support spirit, and equipping more than one spirit with the same skill will stack its effect, if applicable.
Primary spirits start at level 1 but can level up (causing their power to increase) by earning experience points, which they can obtain after participating in battles (earning more if they won than if they lost) or after being fed snacks, which are gained through various means including but not limited to winning a spirit battle or purchasing them through shops, though feeding spirits snacks does cost a small number of Spirit Points. Snacks come in three different sizes: small, medium, and large. Larger sizes grant more experience points than smaller sizes do, but cost more Spirit Points to use. Snacks can also be sold to gain Spirit Points. The maximum level for spirits is level 99. However, certain spirits can be enhanced after reaching level 99, causing them to transform into a stronger primary spirit with a higher rank and a special skill, but resetting the spirit's level to level 1. Spirits that can be enhanced have unique text disclosing this in a silver border where skills would normally be shown, which is replaced by a gold border surrounding the skill if the spirit is enhanced.
Master spirits are a category of spirit that cannot be equipped, appearing in World of Light. Their type in spirit battles is always neutral. After they are defeated, they either unlock one of three activities – Gym (of which there is only one, Doc Louis), Dojo, or Explore – or open a shop in Shopping. In the Gym, the player can leave up to four primary spirits to have them gain experience points and level up over time. In a Dojo, up to four primary spirits can be left to learn a special style that increase certain stats while weakening others; each Dojo requires a corresponding master spirit to be unlocked and teaches its own unique style (or, in the case of Slowpoke, allows spirits to forget styles they have already learned). This process can be accelerated by paying Spirit Points. In Explore, the player can send up to four primary and/or support spirits to the Ruins, Caves, or Jungle to search for treasure, with each location requiring a corresponding master spirit to be unlocked. The expedition lasts for multiple real-time hours (with the exact length depending on the location explored). Upon its completion, the player receives rewards (including Spirit Points, coins, and inventory items), with each location having a certain type of reward that is more likely to be earned, and any primary spirits sent on the expedition also gain experience points. The expedition can be canceled at any time prior to its completion, which yields fewer rewards than waiting for the expedition to be complete does, though more rewards are earned the closer the expedition was to completion at the time of its cancelation. Spirits left at any of the three activities are unusable until they are finished or removed from the activity. After returning from activities, spirits temporarily become exhausted, which prevents them from participating in any further activities until their exhaustion wears off. In Shopping, the player can use Spirit Points to purchase inventory items, Skill Spheres, and spirits. Each shop sells spirits that correspond to a particular theme; for example, Anna's shop, known as Anna's Emporium, sells spirits that use equipment. Certain spirits are only obtainable by purchasing them in Shopping. Spirits are also occasionally sold at a discount.
Winning a spirit battle within the Adventure Mode instantly gifts the spirit to the player. In the Spirit Board, however, after the player wins a spirit battle, the defeated puppet fighter is shown dazed under a dark sky and surrounded by a round, spinning shield, with the player having a chance to obtain the spirit by firing an energy-based gun through the opening of the shield. If the player times the shot correctly to hit the puppet fighter, the dark sky clears and the spirit is acquired. If the player hits any part of the shield, it is broken off and they do not win the spirit, though the damage carries over to the next time the spirit battle is attempted. The shield rotates faster the higher rank the spirit is. If the player fails but has enough Spirit Points, they can spend some Spirit Points for a retry, with higher-ranked spirits requiring more Spirit Points per retry. Only one retry per spirit battle is possible. Players can also use two types of items to aid hitting the puppet fighter should they have any, of which only one of each may be used per spirit battle, though they can stack with each other: Shield Spacer removes a portion of the shield, while Sluggish Shield slows the shield's movement.
Spirits can also be dismissed, which causes the player to lose that spirit; however, they gain the spirit's core. Cores are divided into five categories to match the spirits they originated from: attack, shield, grab, neutral, and support. Cores can be combined to obtain new spirits by summoning them, with each spirit that can be summoned having a different combination of cores from specific spirits and/or of specific types that is required to summon them. Some spirits can only be obtained by summoning them. Cores can also be fed to primary spirits in the same way as snacks to grant them experience points, with more experience points being gained if spirits are fed cores that match their type. Like snacks, cores cost some Spirit Points to use in this way, but can also be sold to gain Spirit Points.
Spirits can also be used on figure players from amiibo , which causes the figure player to gain stat boosts and potentially special attributes depending on the spirit. Spirits used in this way are lost, but their cores are gained as they would be if they were dismissed. Certain amiibo, mostly those that are not fighters, can be used to obtain a spirit corresponding to that amiibo (though only one spirit per amiibo can be obtained in this way).
Some spirits can also be obtained by completing in-game challenges (these do not appear on the Spirit Board until they have been obtained from challenges) or bought in shops (either the Vault Shop or one of the five shops unlocked throughout the World of Light). Having already obtained a spirit does not prevent it from appearing on the Spirit Board or in any of the shops, though spirits the player does not currently have are more likely to appear.
Spirits can be used in spirit battles and in World of Light; additionally, they can be used in offline matches or online battle arenas if the spirits option in the rules is enabled. Created spirit teams can be saved for quicker access.
List of spirits [ edit ]
Due to the size of the list, spirits numbered 1-1500 have been split into separate pages to reduce loading times.
1501-1513 [ edit ]
The numbers by the primary spirits indicate the number of support spirit slots they have available, while the numbers by the support spirits indicate the number of slots they take up when equipped to primary spirits.
Notes [ edit ]
1 - Originally exclusive to the "Street Fighter Turns 35!" spirit event that ran from January 14, 2022 to January 18, 2022
Names in other languages [ edit ]
Trivia [ edit ].
- King Boo , the 49th spirit, was listed as the 121st spirit, next to the rest of the Luigi's Mansion -series spirits.
- Fishman was named "Merman" (this was also the name for the spirit shown in the World of Light trailer). 
- The Punch-Out!! opponent spirits (except Glass Joe ) were ordered differently (from spirit numbers 936-945: Von Kaiser, King Hippo , Piston Hondo , Bear Hugger, Great Tiger , Don Flamenco, Soda Popinski, Bald Bull , Super Macho Man, and Mr. Sandman).
- The Super Smash Bros. Melee event match " Bomb-fest " utilizes conditions very similar to those used in Spirit Battles.
References [ edit ]
- ^ a b Nintendo. (November 1, 2018). Super Smash Bros. Ultimate Direct 11.1.2018 . YouTube . Retrieved November 7, 2018.
- ^ Super Smash Blog
- ^ Super Smash Bros. Ultimate official website – Spirits
- ^ BeardBear. (December 6, 2018). Super Smash Bros. Ultimate - All 1297 Spirits . YouTube . Retrieved December 20, 2018.
- Super Smash Bros. Ultimate spirits
Page actions, personal tools.
- Not logged in
- Create account
- Featured articles
- Wiki maintenance
- Recent changes
- Random page
- The 'Shroom
- Mario Boards
- Discord servers
- What links here
- Related changes
- Special pages
- Printable version
- Permanent link
- Page information
- This page was last edited on August 19, 2023, at 08:07.
- Content is available under Attribution-ShareAlike 3.0 Unported unless otherwise noted.
- About MarioWiki
- Mobile view
- Call of Duty
- Legend of Zelda
- About Us & Contact
- Review Policy
Smash Bros Ultimate Story Mode Multiplayer: Can You Play Adventure Mode Co-Op
Can You Play Adventure Mode Co-Op in Smash Bros Ultimate
Smash Bros Ultimate is the most ambitious game in the series yet, featuring every character from across the series as well as some new ones. It has all the modes you might expect, but there’s also a massive new Adventure Mode called World of Light that has you saving a ruined world from a mysterious being known as Galeem.
Of course, considering most people are going to play Smash Bros Ultimate with their friends you might be wondering if you can play Adventure Mode co-op with a buddy. Here’s what you need to know.
Unfortunately, Adventure Mode is a completely single-player focused experience. You’ll need to go through the lengthy adventure on your own, with the help of your spirits of course. The Adventure Mode is intentionally a single-player deal, though, and you still have a ton of other options for playing in co-op and with friends.
You can use Spirits both in local matches and online. For local matches, you just need to enable the rule in your matches, for online matches we’ve got more of an explanation .
You can also play Classic Mode, for any character, with a friend. To do this simply head to Classic, choose the character you want, and then hover down to the character card at the bottom. Just like in Smash mode you’ll see a little person icon with a plus next to it. Select this and then have the other player hit L+R on their controller to join. That’s it.
That’s everything you need to know about if you can play Adventure Mode co-op in Smash Bros Ultimate. For even more tips, tricks, and guides make sure to take a look at our ever-expanding Smash Bros Ultimate wik i. It’s full of helpful info on World of Light, like how to get the true ending , as well as guides on how to play the new characters, like Ridley and Incineroar .
Question: Can you play Adventure Mode co-op in Smash Bros Ultimate?
Answer: Unfortunately, Smash Bros Ultimate’s Adventure Mode, World of Light, is a single-player only experience. You’ll need to go it alone this time. However, you can play Classic Mode in local co-op with a friend.
About the author
A connoisseur of all things RPG related, and always looking for the artistic expression in gaming. His love of Gundam is only matched by his love of Pizza. Playing Games Since: 1991 Favorite Genres: RPGs, JRPGs, Strategy,
More Stories by Hayes Madsen
submenu#toggleSubMenu"> The Menu
Super smash bros. ultimate spirits event for october 20th, 2023.
The 50th Spirits Event re-run is here; these events are weekly events that started all the way back when the game was first launched, and in November 2021, Nintendo announced that new weekly events would end, and starting from November 19th, 2021; they will start a re-run of past events. Today’s event details are shown below via Perfectly-Nintendo .
The 50th Spirits Event re-run is Hello Sunshine. While it’s running, Spirits of yellow characters will appear, and beating them allows you to earn some extra Gold. Timed Spirits: Shine Sprite, Tapu Koko, Super Sonic, Super Star (available until October 23rd)
Be nice... or else. Community Guidelines.
Direct an issue or corrections to the author. Abuse/misuse of this feature carries penalties.
Reason for warning User profile link
Reason for reporting
Reason for deleting
Comments (0), comment upvoting details.
Sora joins the battle with Challenger Pack 11, now available for Super Smash Bros. Ultimate
Challenger Pack 11 * is out now, adding Sora to the Super Smash Bros.™ Ultimate roster of fighters.
If you’re interested in adding him to your lineup, there are a couple options:
Super Smash Bros. Ultimate Fighters Pass Vol. 2 * gives you access to all six Challenger Packs. Each pack includes a fighter, stage, and additional music tracks. As a part of Fighters Pass Vol. 2, Min-Min, Steve & Alex from Minecraft, Sephiroth, Pyra/Mythra, and Kazuya have already been released!
If you just want Challenger Pack 11, it’s also available for individual purchase.
To purchase the game or DLC * , visit https://www.nintendo.com/games/detail/super-smash-bros-ultimate-switch/ .
About Super Smash Bros. Ultimate
Legendary game worlds and fighters collide in the ultimate showdown. Battle it out locally * * or online * * * with more characters, stages, music, and modes than past games in the series. Whether you’re a longtime fan or curious to experience a fast-paced action game with iconic characters, the game has a lot of content to explore!
*Full version of game required to use DLC. The content of Challenger Pack 11 is included in Super Smash Bros. Ultimate Fighters Pass Vol 2. The DLC packs may require additional storage space. See support.nintendo.com for details. Game, Super Smash Bros. Ultimate Fighters Pass Vol. 2 and Challenger Packs sold separately.
**Additional accessories may be required for multiplayer mode; sold separately.
***Nintendo Switch Online membership (sold separately) and Nintendo Account required for online features. Not available in all countries. Internet access required for online features. Terms apply. Learn more at https://www.nintendo.com/switch-online
Two Years Ago, Sora Made Super Smash Bros. Ultimate Complete
October 2021 marked the end of Super Smash Bros. Ultimate's post-launch support, but it went out on the highest note it could.
Several games have become synonymous with the Nintendo Switch, owing to both their great quality and sales. The Legend of Zelda: Breath of the Wild and Animal Crossing: New Horizons are two, but even they have made way for Mario Kart 8 Deluxe and Super Smash Bros. Ultimate . Both titles were so popular that they had years of post-launch support, with Mario Kart 8 Deluxe even coming out in the Switch’s first year and wrapping up its season pass in what may be the console’s last. Super Smash Bros. Ultimate ’s wasn’t active for as long, but its DLC dominated fan discussions for the length of its stay.
Once Super Smash Bros. Brawl introduced the idea of guest characters, appearing in Super Smash Bros. became an industry-recognized badge of honor. Sega and Konami jumped in immediately, with Capcom, Square Enix, and Bandai Namco joining in the next game. By Super Smash Bros. Ultimate , playable characters, Assist Trophies , Mii Fighter costumes, and Spirits included anything from indie characters like Shovel Knight to Microsoft representatives Banjo-Kazooie and Steve. It all culminated two years ago on October 18, 2021, with Kingdom Hearts ’ Sora released as Smash Ultimate ’s final DLC character, and there couldn't have been a better finale.
RELATED: Why Fighting Game Guest Characters Are Unlikely to Ever Top Super Smash Bros. Ultimate's Sora
Why Sora Joining Super Smash Bros. Ultimate Was Such A Big Deal
There were several reasons why Sora ended up being the final character added to Smash Ultimate . A big one is the number of heads his announcement would turn, as he stands out even in a Fighters Pass shared with Minecraft 's Steve. Kingdom Hearts , the franchise Sora hails from, is co-owned by Square Enix, which has several fighters in Smash Ultimate , and multimedia conglomerate Disney. For the longest time, Smash fans and even the series’ own developers thought that detail killed Sora's chances of inclusion. Even with its reputation, Super Smash Bros. wouldn't circumvent the legal nightmare that came with using a Disney property.
That is, until director Masahiro Sakurai met a Disney representative that was interested in Sora joining Smash Bros . More negotiations followed, but the biggest hurdle for Super Smash Bros. Ultimate 's team to overcome after that was apparently following Kingdom Hearts director and character designer Tetsuya Nomura's lore-centric guidelines. Everyone involved understood the gravity of a Disney and Square Enix crossover character now joining a Nintendo crossover that spanned the gaming industry, and wanted the result to live up to its potential.
Sora Marked Super Smash Bros. Ultimate’s Grand Finale
With the addition of Sora, Super Smash Bros. Ultimate had completed not just its updates, but building a lasting legacy. There has never been a celebration of video game mascots as thorough as Smash Ultimate , and Sora’s trailer went out of its way to show it with every fighter in Super Smash Bros. Ultimate welcoming Sora in. Smash Ultimate ’s tagline “Everyone Is Here!” rang true not only in marketing its launch roster, but in its DLC as well.
Having been released on December 7th, 2018, Super Smash Bros. Ultimate spent three years ensuring it was the ideal Super Smash Bros. title, a crossover game that offered both fun fighting and flourishes that would please every character’s fans. Ending by joining its massive multiverse with Kingdom Hearts ’ was almost poetic, and Sora's amiibo will soon mark Smash Ultimate ’s final update. It's hard to imagine a future Smash title living up to Ultimate , but that means it’s free to try something new and let Super Smash Bros. Ultimate stand as the complete package it is.
Super Smash Bros. Ultimate is available now on the Nintendo Switch.
MORE: Rumor: Disney And Square Enix Could Be Making Super Smash Bros. Clone With Thanos And Woody
Donkey Kong (1981 - Arcade)
It’s-a me, Mario! Mario is the Italian plumber with red and blue overalls that we all know and love. A true ace-of-all-trades, Mario is an expert of Goomba stomping, princess rescuing, medicine, sports, etc. His franchise is the best-selling one in the entire world, and Mario himself has already appeared in more than 200 games, of almost every genre. When you see that red cap, you know you’re in for a good time. Let’s-a go!
Super Mario Maker (2015 - Wii U)
This version of Mario, with yellow and red overalls, appeared in Super Mario Maker, a game that allowed people to create their own Mario levels and play others' levels. You can create them in the style of four different games, and mix and match a bunch of elements to make some crazy stages. By now you should know that Mario can take on any challenge, so don't be afraid to make some tough levels!
Super Mario Odyssey (2017 - Switch)
It's been 36 years since Mario first rescued Peach, and just now he proposes to her... it's a shame she didn't accept it, but at least they’re still friends! This Mario in a wedding suit appears in Super Mario Odyssey, a game in which Mario could wear a variety of different costumes. He looks quite dapper with that top hat, doesn’t he? Actually that’s just Cappy, so you can still throw it to capture enemies.
Mario Bros. (1983 - Arcade)
Luigi is Mario's brother, and first appeared alongside him in the arcade game Mario Bros. In this game, they killed monsters that invaded the sewers of New York City together, and now, 30 years later, they are still a great duo, helping each other when needed. Sometimes, though, Luigi also goes on his own adventures, usually chasing ghosts, or being chased by them, and he even had a whole year dedicated to him!
Super Mario Bros (1985 - NES)
Peach is the princess of the Mushroom Kingdom, and the one Mario has been rescuing since the beginning. Despite her tendencies to being kidnapped, she has shown to hold her own in a fight. Her loyal Toads will do anything for her, even take the blunt of attacks, and she can even float for a short time. Fun fact: she was first named Princess Toadstool, and once had her own game called Super Princess Peach!
Super Mario Land (1989 - Game Boy)
Daisy is another princess rescued by Mario - she ruled over Sarasaland, but got captured by an alien invader called Tatanga. After she was rescued, she had the common sense to not be kidnapped again. Now she lives in the Mushroom Kingdom with Mario, Peach and the others, and mostly shows up when they get together for a kart race, or a party, or a tennis match, or… well, you get the idea. She also has developed a crush on Luigi.
Bowser is the main antagonist of the Mario series, appearing in many games leading his army of Koopas and kidnapping Peach, in order to take over the Mushroom Kingdom. This resilient and stubborn Koopa has been stomped, beaten and thrown into lava countless times, and yet, he always comes back. Talk about persistence! As of recently, though, he doesn't mind playing tennis or go-kart with Mario and his crew.
Dr. Mario (1990 - NES)
You may never have expected to see Mario in a lab coat and with a stethoscope around his neck, but here he is! Dr. Mario works at the Mushroom Kingdom Hospital, eliminating viruses and other diseases using Megavitamins. Dr. Mario isn't alone in his medical efforts. He occasionally gets assistance from Dr. Luigi and Nurse Toadstool as well.
Super Mario Galaxy (2007 - Wii)
Rosalina is a powerful princess that is tasked with the job of watching over and protecting the cosmos. She lives in the Comet Observatory, caring for her adopted children, the Lumas, star-like creatures with the ability to transform into planets and even galaxies! Once every one hundred years, she flies her observatory over the Mushroom Kingdom, an occasion which is cause for big celebration down there.
Super Mario Sunshine (2002 - GameCube)
This little Koopa is Bowser Jr, and as you may have guessed, is the son of Bowser. He has helped his father to kidnap Peach and battle Mario and Luigi in many different occasions. At first, he believed she was his mama. He eventually found out the truth, but that didn’t make him want to kidnap her any less! That machine he flies on is the Jr. Clown Car, a miniature version of his father’s own machine, the Koopa Clown Car.
Super Mario Bros 3 (1988 - NES)
Iggy is a crazed, mechanical genius that has a light green hair and black glasses. He is part of the Koopalings and loves to hang around with Lemmy. He tries to talk in a cutesy way, but his laugh gives away the fact that he's a maniac. You can even hear his giggling while running down the corridor that leads to him! He also likes taming Chain Chomps and even has one of his own to take down Mario!
Super Mario Bros. 3 (1988 - NES)
Wendy O. Koopa is the only female of the Koopalings, and is often seen around with rings on her arms and wielding a wand she stole from the Water King. Those rings aren’t just fashionable, though, she can also use them to attack, by enlarging them and having the fly across the room. She may be big and bossy, but it appears she's actually quite a graceful ice skater.
Lemmy is the smallest Koopaling, but still manages to be a threat. You can recognize him easily due to his multicolored Mohawk and his often childish behavior. He may seem silly, riding around on a giant ball, but if you underestimate him, you're gonna get stomped. His magic wand can summon more of these balls to throw you off the platform, and he can also throw enormous, if goofy, bombs. Fun fact: He is named after the lead singer of Motörhead, Lemmy Kilmister.
Roy (Super Mario Bros.)
Roy is your typical "don't think at all, just go with brute force" guy. Sporting pink glasses and a cannon that can shoot Bullet Bills, this Koopaling is more brawn than brains and has a gruff, tough demeanor. He's also quite a heavy guy, when he climbs on the walls and ceiling and the drops to the floor, his weight is enough to cause mini-earthquakes that can stun Mario!
Larry is the youngest of the Koopalings, and was even stated to be "Bowser's number one Koopaling". He has light blue hair and possesses a magic wand, which can shoot light-blue blasts. He gets very angry when Mario reaches him, almost as if he didn’t expect Mario to beat his castle. Because he's the youngest, you'd imagine he'd be the weakest, and indeed, most of the time, he's actually pretty easy to beat.
Ludwig von Koopa is the oldest of the Koopalings. He is also the smartest, Ludwig has a wild blue hair and often looks serious and mature. As serious and mature as Koopalings go, anyway. He is also a bit of a show-off, and he will get mad if Mario ignores him. He seems to have a unique ability among his siblings to flutter jump, which makes him more of an air fighter than any other Koopaling.
His full name is Morton Koopa Jr, and he is easily distinguished from the other Koopalings because of his dark skin and his white head with a star painted on the left side. He's brawny and a bit lazy, sometimes he won't even move when fighting Mario, being content with letting his magic blasts and the traps in his stage do all the work. Despite this, he can be astute, and cares deeply for his siblings.
You may think that mushrooms are poisonous, but this one is particularly good for Mario, since it transforms him into his Super Form. Other times, it can regain Mario's health, or give him a boost in races. Nowadays, this item has become the icon of the Mario franchise and is almost as recognizable as Mario himself. Don’t mix it up with the poison variety, or you'll be in for a nasty surprise.
The Fire Flower, as the name says, gives Mario fire powers, allowing him to throw fireballs from his bare hands. Well, his gloved hands, anyway. It really is a saviour when you have to deal with those enemies you don't feel brave enough to jump on. Those Hammer Bros have it coming. In Smash Bros. it seems Mario doesn’t need the flower to throw fireballs, so it instead shoots a continuous stream of flames.
This is no ordinary star. This is the Super Star, an item that grants invincibility, and the power to defeat the toughest of enemies by simply touching them. Be quick, though, this star won't just sit around, waiting for you to grab it. If you're too slow, it might bounce off a cliff, and then how are you going to get past that tough section full of enemies and spikes? With your skills?
Super Mario 64 (1996 - N64)
Acquiring a metal cap will transform Mario into Metal Mario! With his metallic skin, Mario is completely impervious to damage, and, due to his increased weight, is able to walk underwater as if on dry land! Though originally just a power-up, he's since taken a form of his own and often plays the role of Mario's rival in spin-off titles like Mario Kart 7 and Mario Kart 8, and even appears as a boss in the original Super Smash Bros.
Don't be scared! This is just Mario under the effects of a Boo Mushroom. In this form, he can turn invisible and pass through certain walls, just like a real ghost! He still has his recognizable cap, nose, and mustache, though that arguably makes him even scarier... The Boo Mushroom can be found on some of the most haunted galaxies in the universe, but its effects wear off if Mario passes under a strong light.
Super Mario Galaxy 2 (2010 - Wii)
Mario is ready to rock and roll when he gets a Rock Mushroom. In this form, Mario can freely transform into a big boulder and hurl himself against any puny obstacle unfortunate enough to stand in his way. You'd think Mario would get really dizzy after some rolls like that, but he just gets back up and keeps going. He can even jump while in this form! Not even a big rocky body can keep Mario down.
New Super Mario Bros. 2 (2012 - 3DS)
Do you know what Mario likes more than mushrooms? Coins! When Mario picks up a Gold Flower, he turns into Gold Mario and can shoot special fireballs that turn any enemy or Brick Block they touch into gold coins. He’ll have so many lives by the end of it! Something similar to Gold Mario happens in Smash when a fighter gets a certain amount of coins on the Golden Plains stage. But instead of getting more coins, it gives them a power boost!
New Super Mario Bros 2. (2012 - 3DS)
Although Mario gains his Raccoon costume when he grabs a Super Leaf, when Luigi does so, he gets a fox costume instead. Despite this, he keeps the same abilities, being able to fly by wagging his tail. Keep in mind, though, that this isn’t Kitsune Luigi, meaning that he won’t be able to turn into a statue. Regardless, in Super Smash Bros. when Luigi gets a Super Leaf, he gets raccoon ears and tail instead.
Flying Squirrel Toad
New Super Mario Bros. U (2012 - Wii U)
A person may gain the Flying Squirrel power-up by grabbing a Super Acorn, and since Toads began to help Mario to rescue the princess, they can gain the power-up as well! Using this costume, they can gracefully glide in the air, allowing them to make dangerous jumps more easily. They also gain the ability to cling to walls, allowing for safe repositioning before another jump. They resemble the cute Waddlewings that can be found all over Acorn Plains.
Mario & Luigi: Partners In Time (2005 - DS)
Peach has had many adventures, even as a child! She was kidnapped by Kamek for being one of the seven Star Children, alongside Mario, Luigi, and others. However, she, alongside Mario, were rescued by the Yoshis, who took her in and helped rescue the five other Star Children. Baby Peach also was attacked by the Shroobs and taken to the future in a time machine. She later returned to the past, although she has returned for kart racing and baseball occasionally.
Cat Princess Peach
Super Mario 3D World (2013 - Wii U)
This version of Peach has used a Super Bell to transform herself into a cat. As a cat, she can slide into enemies, pounce in midair and climb up walls. This power-up is also very useful for climbing up the flag pole in the end, even if your jump misses the top. Plus, it just looks so cute! A hand-puppet version of her is also one of the co-hosts of the series of educational shorts “The Cat Mario Show”
This is Peach dressed in the Lochlady Dress, a famous wedding dress from the Lake Kingdom. Bowser kidnapped Peach in an attempt to marry her, and is stealing all the wedding supplies. Peach is also not wearing her normal crown: It’s Cappy’s little sister, Tiara! Neither Peach nor Tiara are happy about this predicament, but it’ll be a while before they’re rescued, given that Mario and Cappy are being slowed down by the wedding planners, the Broodals.
A challenger approaches! Bowser tried to steal Peach again, this time by marrying her, but she refused the invitation. Unfortunately, Bowser isn't one to give up so easily, so Mario and Cappy will need to work very hard to rescue the princess this time. He’s even gathered a shady group of rabbits known as the Broodals to help arrange the wedding. At least Bowser looks cool in this wedding suit.
Toad is often seen as Princess Peach’s attendant and a longtime protector of the Mushroom Kingdom, often helping Mario along the way in some form or another. He’s not the only Toad though. There’s an entire species of Toads, which look exactly like him! But some Toads wear different colored vests and have different colored spots on their heads to help tell them apart. And yes, that is their head, not a hat.
This energetic Toad loves to go treasure hunting and exploring. One time, he helped Mario track Power Stars all throughout the universe, but then he began to focus on finding treasure on his own world. Once, he had to save his friend Toadette from a large bird that tried to steal a shiny star. His backpack is full of important equipment, but that made it so heavy that Captain Toad can’t jump while wearing it.
Mario Kart: Double Dash!! (2003 - GameCube)
Toadette loves to track treasure right alongside Captain Toad. However, when she attempts to prevent a valuable Power Star from being taken by Wingo, she grabs on and is carried right away with it! However, after Captain Toad rescues her, she joins the Toad Brigade, and has served many other roles over the years. In fact, she made her debut as a kart racer!
Peach’s elderly adviser, Toadsworth, also functions as her caretaker. He frets every time Peach is in danger, and has been known to pass out from fright! Toadsworth tends not to play a central role in Mario’s adventures, although he is supportive, as he has run both Toad Houses and tutorials. He does hold a rather esteemed position in the Mushroom Kingdom, though, as he used to run the award ceremonies for kart races!
Mario Tennis (2000 - N64)
Expecting a description? Too bad, Waluigi time! Originally created to be Wario’s partner in Mario Tennis, Waluigi has evolved into something bigger – not only is he just Wario’s friend and Luigi’s lanky rival, he’s always seen competing against others in a variety of sports. He would have you believe that everyone is cheating but him. In Smash Bros, he can appear as an Assist Trophy. Where he'll pummel opponents into the ground and proceed to beat them with his trusty tennis racket.
This little guy is the first enemy you see in the original Super Mario Bros. game, though he did little else other than just walk forward – and since then, he and his species have become one of the most popular among the Mario characters. Nothing can stop these guys, not even a bottomless pit right in front of them. Their “walk forward” strategy rarely changes, but there have been attempts to mix it up, such as stacking on top of each other and then walking forward.
These are some of Mario’s most well-known foes, typically being the second type encountered after Goombas. Sometimes they walk on four legs, and other times they walk on two. They won’t be defeated with a single stomp though. They will instead retract into their shells, which can then be kicked. Koopa Troopas have played tennis and raced karts with Mario before, showing that they’re not always enemies. There are many types of Koopa Troopas, with shells coming in red, blue, yellow, green, and gold. Some have wings and are known as Koopa Paratroopas.
These Koopas are notable for standing upright and throwing lots of hammers at Mario. In Super Smash Bros, they can be summoned as Assist Trophies where they will heave a healthy helping of hammers onto helpless opponents. Their shells are bigger than the ones of regular Koopas, and they are the only ones to wear helmets. Maybe it's in case they hit themselves or each other. Don't throw hammers, kids.
Lakitu & Spiny
Super Mario Bros. (1985 - NES)
Lakitus are a type of Koopas that like to roam around in their little clouds. Some of them are hostile, like this one, dropping Spiny Eggs (that hatch into Spinies when they touch the ground) to kill Mario. As once described by a wise man, they “seem to be very free, floating in the air, going anywhere”. Non-hostile types can be seen filming Mario’s adventures on camera or serving as referees to kart races.
Bloopers are enemies that roam the sea, often following Mario in a zig-zag pattern. Although the sea is their natural habitat, it has been observed that some Bloopers can survive out of the water. Some of them can even grow to incredible sizes, and throw some nasty ink. Some are followed by a bunch of baby Bloopers, forming a trail behind them. And some can even be used as surf boards! There’s truly an impressive variety.
A Bullet Bill is a big black bullet usually shot out of a big black cannon to hit Mario. Mostly they travel in a straight line, but some variants can home in like a missile to get Mario. Don’t be afraid to stomp them, though, they are just as vulnerable to Mario’s feet as a Goomba. Despite being dangerous enemies, they can sometimes be used as helpful items, such as in the Mario Kart and Super Smash Bros. series.
Super Mario World (1990 - SNES)
This special type of Bullet Bill is much bigger than a regular one, and only goes in a straight line. You better find some high platforms to stay on! You’ll usually see only one of a time, but tougher levels feature multiple of these baddies and can quickly become a nightmare. Despite its big and scary appearance, all it takes to defeat them is a simple jump. It has to be a pretty high jump, though.
Yume Kōjō: Doki Doki Panic (1987 - Famicom)
You can learn a lot about these guys from just their name and appearance. Turns out, they’re really shy, which is why they wear those masks all the time. What do you think is behind it? Despite being frequently seen as Mario's enemies, they actually appear much more often on Yoshi's Island, where a great number of variations also appear, such as Shy Guys on stilts, or with propellers on their heads. Think of them as Yoshi's version of Goombas.
Pidgits are rare bird-like enemies that are part of Wart’s army. In fact, when Mario and friends took down Wart, they only ever saw four! Pidgits tend to ride magic carpets. However, if they are defeated, someone else could ride the magic carpet. On the Mushroom Kingdom II stage, you don’t even need to defeat Pidgit to get a ride! I wonder, though, could Pidgits fit in Bullet Bill Blasters?
You may think Yoshi is the original expert of egg-throwing, but Birdo has been shooting eggs at Mario since way before! She originally appeared as one of Wart’s 8-bits, attempting to take over Subcon. Though she is somewhat vain, and started as out as an adversary, she’s grown to be a friend of the Mario crew, especially as a tennis partner for Yoshi himself! Her gender has been a subject of much debate, but be polite and don’t ask about it.
One of the residents of Subcon and a commander for Wart’s 8 bits, this guy particularly likes throwing bombs, which he uses to destroy good dreams, and wearing very cool shades, which he uses to look his best. Luckily, he is not immune to his own bombs, so pick them up while you can and chuck them back at him. He's the boss of the first world, but don't think that's the last you'll see of him!
Even Mario has to have a new nemesis from time to time, and Wart was the one of the first to replace the Koopa King. This big green frog is an evil king intent on taking over the dream land of Subcon using his 8 bits, and army of monsters he created with his dream machine. Think you can defeat him? In your dreams! Actually, he may seem strong and scary, but we’ve heard he doesn’t take well to vegetables. Maybe that's why he's so fat.
These ghastly enemies have been haunting Mario since the NES days, but Luigi seems to have become their greatest enemy. Hoards of these ghosts haunt the creepier mansions of the Mushroom Kingdom, and they will give chase the moment you turn your back on them. Don’t worry, they’re more scared of you than you are of them, they even hide their faces when you look at them! Are you sure these aren't the shy guys?
Luigi's Mansion (2001 - GameCube)
King Boo is far more than an ordinary Boo. He has many more powers, including powers of illusion and trapping people in paintings. He even kidnapped Mario! This had led to Luigi coming up against King Boo more than once. King Boo hasn't only fought Luigi, of course, he took over a hotel on Delfino Island, fought against Peach on her quest to save Mario and sometimes enjoys a friendly kart race!
Super Mario Bros. 2 (1988 - NES)
A walking bomb, fuse included! Originating in Super Mario Bros. 2, they're still as explosive now as they were then. Once it starts walking, you better watch out! Its explosions make it easy to launch foes. They also drop from the sky if a Sudden Death takes too long to speed things up. Pink Bob-ombs are friendly and help Mario on his journeys.
Chain Chomps are big, angry, and indestructible. You really don’t want to mess with them. Luckily, they can’t reach very far, as they’re usually chained to a peg. You can set them free by stomping the peg, but the benefits of doing so may vary. Their behaviour somewhat resembles angry guard dogs, so it’s fitting that some of the braver and nastier villains like Iggy Koopa keep them as pets.
Look out! Thwomps are big angry rocks that are almost invincible. They mostly cannot move. Some move up and down or side to side regularly, while others only do so if one lingers too long under them. One thing stays the same: whoever is unlucky enough to be in their way will be crushed. This even carries over into Super Smash Bros. and Mario Kart! Some Thwomps have spikes on the side, while others don’t. There are even variants of Thwomps, such as Thwimps and Whomps. They all share one thing in common: a love of crushing.
Don’t confuse these guys for the stationary munchers! These guys will jump up and bite you if you’re not careful. You can’t just stomp one either, it will end just as badly for your feet. If you want to defeat them, you’re gonna need a bigger shoe. Nipper Plants can also be found in Yoshi’s Island, where they fall down slowly from the sky as Nipper Spores before blooming into the familiar munching plant.
A big, mutated Piranha Plant first seen messing with the windmill of Bianco Hills in Delfino Island, shooting toxic goop everywhere and polluting the water! Petey has since then reappeared time and time again to fight Mario on behalf of his plant brethren. Or just play a game of tennis. In Smash Bros, he even assists his fellow Piranha Plant in its Final Smash by swinging two big cages around that opponents can get trapped in.
A henchman almost as persistent and stubborn as the Koopa King himself, Boom Boom keeps coming back to defend fortresses from the Mario Bros. To his credit, he keeps adding new tricks to his battle plan whenever he comes back, sometimes he even sprout wings! Three stomps are usually enough to do him in, until the next castle, where you’re sure to find him again.
Boom Boom & Pom Pom
Boom Boom: Super Mario Bros. 3 (1988 - NES) Pom Pom: Super Mario 3D Land (2011 - 3DS)
After many years of absence Boom Boom finally returned in Super Mario 3D Land, but he’s not alone this time. His new friend Pom Pom joins him in his eternal fight against the plumbers. While Boom Boom still enjoys running and flailing his arms, Pom Pom is an expert and throwing boomerangs and shurikens. She can also create fake clones of herself to distract you while attacking. They sure make a great team!
A mysterious invader from an unknown planet, Tatanga planned to take over Sarasaland and kidnapped its princess, Daisy, to enable it. He also hypnotized the citizens of Sarasaland to work for him, which is why they attack Mario when he tries to rescue Daisy. His ship, the Pagosu, is equipped with powerful weapons, but are they strong enough to stop an airplane-riding plumber?
The Hothead is an example of something that has appeared more often in Smash Bros. than in its home series. It first appeared in the castles of Dinosaur Land and the Ghost House of Vibe Island. Since then, it has only appeared in Smash. In all of its games, its behavior is the same: It circles a platform, hurting anyone who it touches. In Smash, though, you can make it up to three times as big by hitting it with a fire or electric attack.
These football-loving Koopas always act like they’re in the middle of a game. They’ll try to charge at and tackle Mario, which is how they get their name, and may also kick footballs at him. Their gear makes them hard to stomp, but a little help from Yoshi can make things a lot easier. There are many variations of Chucks, including a very confused one who throws baseballs.
It may look like a caterpillar, but it's not! Wigglers are enemies who roam back and forth, and sometimes allies who manage a farm or join in on a kart race! However, due to one of several different reasons, such as the flower on their head being lost, or their beloved carrot being eaten, they will turn red with anger and receive a significant speed boost. At this point, they cannot be reasoned with, only defeated. They can't even be defeated with a jump!
. $row['id'] .
- Upcoming Nintendo Switch Games
- Connect Nintendo Switch to TV
- Free Nintendo Switch Games
- Cancel Nintendo Switch Online
- Best Nintendo Switch Games
- Charge Nintendo Switch Controller
- Nintendo Switch Accessories
- Nintendo Switch Controllers
- Nintendo Switch vs Switch Lite
Super Mario Bros. Wonder has some of Nintendo’s best online features
When it comes to multiplayer integration, Nintendo can be wildly unpredictable. Unstable online servers and disappointing co-op experiences built for young players can leave its games lacking. Thankfully, that’s not the case with Super Mario Bros. Wonder . In fact, the new 2D adventure might just contain the best Nintendo multiplayer experience on the Switch next to Mario Kart 8 Deluxe or Super Smash Bros. Ultimate .
At any point while playing Super Mario Bros. Wonder , players can bring their game online with the press of a button in the main menu. Doing so will unlock several multiplayer features at once. For one, there’s traditional online multiplayer. Simply press a button to “play with friends” and you’ll be able to explore both the overworld and levels co-operatively. Like the New Super Mario Bros. series , four players can work together to complete levels (which can be very hectic fun).
The better multiplayer mode turns friends into rivals. When starting a level, players can hit a block at the start of the stage to initiate a race to the finish. It’s a seamlessly integrated competitive mode and one that gives Wonder some excellent replay value beyond its 25 hours or so of item collection. It allows players to flex their platforming muscles in a way that’s only been reserved for speedrunners previously, turning easy-going courses into tense race tracks. It’s the kind of mode the Mario series has always needed.
While the friends-only modes are solid, it’s the broader online feature that really stands out. When taking Wonder online, both the overworlds and levels will become populated with live ghost data from other players currently in-game. It’s a small feature, but it’s one that makes the adventure feel more lively. They’re functional, too; ghosts can drop items or revive other players when active.
- Wonder no more: the new voice of Mario has revealed himself
- What games will Nintendo Switch 2 launch with? We have some ideas
- Paper Mario: The Thousand-Year Door is getting a surprise Switch release
My favorite part of that system takes me back to two very different games: Dark Souls and Death Stranding . In those games, players can leave handy notes or markers for other players to find. Wonder does something similar with standees. By crouching and pressing a button, players will drop a cardboard cutout on a level. While they mainly serve as a way to revive fallen players, they have a much more useful application. Standees can be used to signal secret locations to other players.
For instance, Robbird Cave begins with a tricky Flower Coin. It’s visible right from the start of the level but is inaccessible. The trick to nabbing? Players need to equip the Dolphin Kick badge and boost down into a nearby red pipe blowing an upward current. It doesn’t seem like the kind of pipe that you can travel down, making it a well-hidden secret. Once I figured it out, I left a standee of Daisy ducking directly next to it, signaling to anyone else online that you can go down it. It’s small, but no Mario game outside of Super Mario Maker has really had that level of communication. It gives Wonder a sense of community, making the experience feel far less lonely for solo players.
So if you’re playing Super Mario Bros. Wonder right now, make sure to give online play a try, especially if you’re in your post-game collection phase. If nothing else, it’ll give you a great excuse to keep playing — and trust me, you’ll want every excuse you can to do so.
Super Mario Bros. Wonder is available now on Nintendo Switch.
- Super Mario Bros. Wonder didn’t need a Nintendo Switch 2 to look fantastic
- Play these 3DS and Wii U games before Nintendo shutters their online features
- Super Mario RPG: release date, trailers, gameplay, and more
- Mario vs. Donkey Kong is getting a Nintendo Switch remake in February
- Everything announced at the September 2023 Nintendo Direct
- Nintendo Switch
Nintendo will hold a full-fledged Nintendo Direct presentation this September, just as it has during this month for the past several years. Whether or not this would happen was in question because of the June Direct and August's Super Mario Bros. Wonder Direct, but now that's no longer a debate. The next Nintendo Direct will take place on September 14 and give us insights on games coming to the Nintendo Switch throughout the rest of the year. It will air live, so we've outlined where and how people can watch the September 2023 Nintendo Direct, as well as what people should expect from it.
When is the September 2023 Nintendo Direct The September 2023 Nintendo Direct starts at 7 a.m. PT on September 14, so you may need to get up early in the morning for it. Nintendo also confirmed that the presentation will last about 40 minutes, so be prepared to tune in for some time. How to watch the September 2023 Nintendo Direct Nintendo Direct 9.14.2023 - Nintendo Switch
New reports affirm the rumors that Nintendo has started to show its next-generation console -- referred to colloquially by fans as Nintendo Switch 2 -- behind closed doors at a recent video game industry expo. It reportedly featured tech demos highlighting features like Nvidia DLSS support and ray tracing. Gamescom 2023 was held in Cologne, Germany, between August 23 and August 27. Nintendo attended the European game industry event, and shortly thereafter, rumors emerged that Nintendo had shown its next console behind closed doors. Now, new reports from Eurogamer and VGC are corroborating these claims. Specifically, both sources say that Nintendo showed tech demos for its next game console in private during meetings with some other game developers at Gamescom. Both sources confirmed that an upgraded version of The Legend of Zelda: Breath of the Wild was shown off on this "Switch 2" hardware. VGC also had a source who claimed that the impressive The Matrix Awakens Unreal Engine 5 tech demo -- used to promote Epic Games' new engine and the power of the PS5 and Xbox Series X back in 2021 -- was also shown to developers and seemed to confirm that the new Nintendo system will support Nvidia's upscaling DLSS tech as well as ray-tracing. Keep in mind that tech demos for systems often don't make the transition to full-game releases.
We don't know much else about what was shown, although VGC claims that this system will be usable in a portable mode like the Nintendo Switch is. Currently, the launch window for Nintendo's next new piece of hardware is expected to be sometime in fall 2024, although Eurogamer's source stated that "Nintendo is keen to launch the system sooner if possible." Nintendo has not commented on these rumors, and is unlikely to ahead of an official console reveal. Still, the idea that the next Nintendo console is nearly upon us should be exciting for fans of one of the video game industry's most storied companies.
It’s been an unexpected year of change for Mario. The Super Mario Bros. Movie reversed the series’ big-screen fortunes, delivering a blockbuster hit led by (non-Italian) Chris Pratt. More shockingly, Nintendo recently announced that longtime Mario voice actor Charles Martinet is stepping down from the role after decades of work. A new era is dawning on the Mushroom Kingdom, and you can feel a bit of anxiety among longtime fans who don’t want the character they love to change too much. With all those complicated threads coming together, Super Mario Wonder feels like a fitting game for the moment. It’s a throwback to Mario’s traditional 2D platformers, keeping old fans happy while still promising some level of transformation -- and I’m not just talking about Mario’s new elephant form. Whether it was Nintendo’s intention for not, it could wind up being the most symbolic release in the franchise’s long history.
That context was in the back of my mind when I demoed an hour of Super Mario Wonder, jumping through six of its main courses and two bonus stages. Longtime fans won’t be disappointed, as the latest entry retains all of its staples and Nintendo’s enduring 2D design chops. What’s more exciting, though, is how many new ideas Super Mario Wonder brings to an old formula. It’s not a total transformation, but it exists in a healthy middle ground that should make it a reliable crowd-pleaser. The Flower Kingdom I’m not sure anyone needs me to go over the basics of a 2D Mario game at this point: run, jump, collect coins and power-ups. All of those gameplay hooks are unchanged, as is Nintendo’s level design philosophy. If you still love that formula, that’s probably all you need to know until reviews hit this October.